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Redflash
Redflash

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Important Dreadlord Ascension gameplay poll

So, as I develop the game, i'm starting to see that the current battle system, may not be the best suited for the kind of game we have. The current battle system feels lacking since we can only use a few characters at once, and the game doesn't feel like enough of them are actively doing something (and we barely have any of them introduced yet!).


Due to this, we were thinking of switching the current battle system to a strategic battle system. Something based on the Fire Emblem battle system, where you could customize the skills on Soren and the others on top of deploying more units to battle.


However, before we take the necessary steps to change everything, we wanted to know what you guys think. Do note that:

- The world Charming will stay along with everything pertaining to the Castle. It will be adapted to work with the new combat system.

- The new combat system won't be ready for a few months at the very least, so we'll still use the old one in the meantime.

- This should affect the schedule of releases current set to once per two month.

Comments

It's a strategy based battle system xP

Redflash

i didn't played Fire Emblem, so i don't know whats the diferemce 😅

Futa Lover


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