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Screw's News : last touches on 0.11

Hey there !!!
   Well, we're Monday, that means we're back with naother edition of the weekly news ! Last week there wasn't one, but it was because I just released the BETA that day, and I didn't wanted to do multiple post on the same day, with the added fact that I didn't had that much to share anyway ^^ But let's talk of the week that just went by !

-As you can expect, it's been mostly focused around bug fixing and implementing the missing content for the full release. I also took the time to make a nice picture to celebrate the new year, and write a big post to sum up 2024, and talk about 2025.

-For the bug, most were minor little things (like moaning sfx coming out of nowhere, having an event appear when you unlock the new path to tell about it, displaying the correct event depending of the progress of the story). But a few where most problematics, like the usual screen staying black after a scene (easy to fix, but really a pain when you play), and also a major bug that could make you validate the Coppereye quest in a loop, reseting your progress on the grimoire quest. If the right condition where fulfilled, you could completly lock yourself and miss most of the new content. Thankfully, it's fixed, and won't appear in the full release.

-When it comes to features for the full release, I've done two new tutorial books, one to explain the exclusivity mechanic, and another for the emissary. I've also taken a good look back at some old text and corrected them.

-I've finished Ursula's new sprite, and I'm really happy with it ! It took some time, but it's a good thing done ! I still need to do the one for Hvitstrom and another minor one. So more pixel art on the horizon !

-Along with a friend, we've written a full walkthrough for the game ! It will be updated in each update, and will be there for 0.11. It'll tell you what to do for all the quests (main and sidequests), and what consequences have your choices. There's also all the maps of the game telling you where to find all the art pieces that are lying around ! It took some time to do, but I hope it'll be useful !

-On my side, I've finished all my paperwork, and I've officialy created my business. I'm glad it's done, it's been quite a huge weight these last months ! Of course, there's still more paperwork to come, but it's the most important part done.

-Well, of course I also took the time to celebrate the new year with friends, and to recover from it ! Take time off is really important too, so don't worry about me, I'm doing great !

And with everything said, I think the last week is nicely summed up. There are still a few things remaining for 0.11, but you should expect the full release next monday, instead of the weekly news ! So take care, and get ready for it ! See you next week

Screw's News : last touches on 0.11 Screw's News : last touches on 0.11

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