Lucid Lust v0.2 Supporter (Windows)
Added 2024-02-07 18:40:13 +0000 UTC
Hello, amazing people!
DOWNLOAD LUCID LUST v0.2 SUPPORTER FOR WINDOWS
The first Supporter poll was a success, and I followed the results to work on what YOU wanted the most.
Here are the poll's top 3 picked choices (Patreon + SubscribeStar):
- Work on the Scenario Creator's First Full Scene (20 votes)
- Add more options to the Lucid Girl's Creator (9 votes)
- Work on new systems for the Scenario Creator (8 votes)
So I did what you asked for, and I hope that you will love it as much as I do because I had so much fun playing with this new version that I made TONS of screenshots for hours and hours haha.
First, here is the update note!
v0.2 Supporter Release
New Mode:
- Scenario Preview becomes Scenario Creator v0.1!
New Options for both character styles:
- Hair Window: Added 4 Eyebrows Styles (57 Total)
- Eyes Window: Added 5 Iris Styles (27 Total)
- Eyes Window: Added 3 Eyeballs Styles (5 Total)
New Lucid Girl Options:
- Makeup Window: Added 2 Eyeliner Styles
- Makeup Window: Added 10 Eyeliner Colors
- Makeup Window: Added 3 Eyeshadow Styles
- Makeup Window: Added 21 Eyeshadow Colors
- Makeup Window: Added 2 Blush Styles
- Makeup Window: Added 12 Blush Colors
- Makeup Window: Added 1 Lipstick Styles
- Makeup Window: Added 7 Lipstick Colors
- Skin Window: Added 9 Face Details (38 Total)
- Skin Window: Added 14 Body Details (38 Total)
Scenario Creator:
- Implemented a complete placement system (XYZ rotation + position + space mode)
- Implemented dynamic head and eyes targets
- Implemented both the Animation and Expression system in the Scenario Creator
- Made a first iteration of floor lamps contextual menu + 5 floor lamp styles
- Made the first iteration of a furniture contextual menu on a couch
- Added a new manual focus mode in addition to the simple one
- Added an on/off switch to some environment lights
- Added the first iteration of a custom light (spawnable scenario item)
Scenario Creator QoL:
- Made and implemented 100+ new UI icons for readability purposes
- Compartmentalized light options in two categories for readability and informative purposes
- Added optional rays for head and eyes targets for visibility purposes
Graphics Improvements:
- Eyeball highlights/reflections are now more realistic
- Added dynamic volumetric light (per light!)
- Implemented an optimized real-time solution for non-static scenario lights
Bug Fixed:
- Made changes to try to get rid of the buggy Scenario haircuts some people have
Known issue:
- If you try the camera directly (F1) its position/rotation might be ignored if it has been changed with the new placement system (for now, the best practice is to go through Camera Edit before testing). This small bug will be removed for the next version.
Few! Now for some tips on this new version:
- For the placement system, you can hold Alt while moving/rotating an object to make it move/rotate "less freely" (this is helpful to get things at the exact same height for example)
- QWERASDF/AZERQSDF are camera keyboard controls, with those you can move however you like (ASDW/QSDZ to move, QE/AE to go up/down depending on your camera orientation, RF to go up/down in world space)
- You can rotate the camera on the third axis by externally modifying its rotation (left click -> placement -> rotate), which now lets you have any camera angle possible
- You can modify the Lucid Girl by left-clicking the big blue circle on the ground
- Try to stay in the starting room, only this room has been worked to be fully dynamic, other rooms/exterior will be a buggy mess light-wise.
- Both floor lamps and the couch can be highly customized; you can also switch on/off the small lamps in the library at the back of the room
- Have fun!
If you have any suggestions or questions, like always, do not hesitate! Thanks a lot for your amazing support, and again, I hope that you will enjoy this new big step! Love on you!!! ♥