Now that the game is relatively more 'stable' after the initial release, I will resume my work on creating scenes and events for the next version v0.12.
Most of the renders have been ready for some time, now I will start working on the texts, codes and events.
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Add return and fast-forward methods for 15 long and repeated events in the real world.
In-Game / Online Walkthrough
Add a button to abandon any event immediately and return to the bedroom.
Remove the points system for Laura. Events for her will only be with 'flags' that are triggered in other events, removing the unnecessary grind for points.
Fix bugs in the settings interface and allow players to play in windowed mode (in lower resolution) correctly.
Continuation of the story in Necronomica.
Start of the Shesevelle's saga.
Implementation of the Spell System, where the player receives mentoring from the heroines and acquires new abilities.
"Dungeon" system, a mini-game where the heroines will do missions in Necronomica before major events.
A new "villain" joins the player's party.
Optional NTS scene of Natasha and Guh'trak in the tavern.
Return of Vedevenus.
(Estimated 4~5 hours of content)


Add the 2 WIP events for Helena in the Sandbox and 2 more random events for her, one of which is an optional NTS event with Tucker.
Create small events with each heroine for each new spell the player acquires.
Continue some WIP events and finish others.
Create romantic morning events for Helena and Laura, since Jess already have one.
I hope you're all having fun with my game and please be patient while I prepare these scenes. Thank you.
BastardSama
2025-01-21 16:13:05 +0000 UTCwld_1
2025-01-21 10:08:25 +0000 UTCBastardSama
2025-01-20 19:04:24 +0000 UTCEwad22
2025-01-20 19:01:11 +0000 UTC