XaiJu
Xaymar
Xaymar

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StreamFX 1.0.0 Beta 630 [Silver+ Exclusive]

Changelog: (since Beta 621)

Spout/Sink: 

  • πŸ›  Fixed Sink properties always showing the wrong group name.

  • πŸ”§ Adjusted the names of Spouts and Sinks for clarity reasons:

    • Spout (Texture/Effect) -> Spout (Video Texture)

    • Sink (Audio + Texture/Effect) -> Sink (Audio + Video Texture)

    • Spout (Video) -> Spout (Video Frame)

    • Sink (Audio + Video) -> Sink (Audio + Video Frame)

Shader:

  • πŸ†• Show/Hide transitions are now properly supported on Sources.

  • πŸ”§ The Properties window should now automatically refresh if the Shader file changed.

  • πŸ›  High Disk I/O situations should no longer be able to cause excessive rendering lag and low framerates.

  • πŸ›  Shaders should no longer get stuck constantly checking files for updates.

  • ❌ Removed the Refresh Properties button because it did nothing anyway.

Core:

  • πŸ›  Adjusted some internal classes to be proper C++ which may address memory leaks and corruptions with compilers that have a more undefined-behavior approach to C++.

 System Requirements: 

Operating System:

  • Windows 10 (21H2) or newer

  • Ubuntu 24.04 or newer

  • MacOS 12.0 or newer

CPU:

  • Any x86-64-v3 compatible, like AMD Excavator or newer, Intel Haswell or newer

  • Any ARM64-v8.5-A compatible, like Apple M1 Series or newer

RAM / Memory: 16 GB (or more)
GPU: Any DirectX 11 / OpenGL 4 with 4GB of VRAM.
OBS Studio: 31.0.0
Notes:

  • NVIDIA-specific features require an NVIDIA GPU of type 2060 or better (and usually are Windows-only).

 Known Issues/Quirks: 

  • #22 Sinks now always request an update from a Spout if said Spout has not updated yet.

  • Mac is temporarily not supported due to Xcode not supporting std::chrono::clock_cast.

StreamFX 1.0.0 Beta 630 [Silver+ Exclusive]

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