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StreamFX v1.0 Beta 596: Spout/Sink has reached feature parity with Source Mirror! [Silver+ Exclusive]

We've reached full feature parity with Source Mirror after only 5 days! The Sink (Audio + Texture/Effect) source now has a new option called Forced Update which, when enabled, forces the referenced Spout (Texture) filter to update and render. Just like Source Mirror, it is now no longer necessary to edit every Scene/Group and add the source(s) containing the Spout filters.

And if that wasn't good enough, the bug that caused Spout (Audio)  and Spout (Video) to work incorrectly is also now fixed. This was caused by us not notifying the worker threads of any available work, thus piling it up until they either sporadically woke up, or until the preset sleep time of 250 milliseconds passed.

Finally, we've added a few Quality of Life things. The Delay field was expanded and now accepts milliseconds, and the list of Spouts is now alphabetically sorted by name instead of UUID.

Changelog: (since 1.0 Beta 582)

 System Requirements: 

Operating System:

  • Windows 10 (21H2) or newer.

  • Ubuntu 22.04 or newer.

  • MacOS 11.0 or newer.

CPU:

  • Any x86-64-v3 compatible: AMD Excavator or newer, Intel Haswell or newer

  • Any ARM64-v8.5-A compatible: Apple M1 Series or newer

GPU:

  • Any DirectX 11 / OpenGL 4 capable or newer that has at least 4GB of VRAM.

  • NVIDIA-specific features require an NVIDIA GPU of type 2060 or better.

RAM / Memory: 16 GB (or more) OBS Studio: 30.2.3

StreamFX v1.0 Beta 596: Spout/Sink has reached feature parity with Source Mirror! [Silver+ Exclusive]

Comments

Wow that's huge!

giovanni gartner

If you used a lot of Source Mirrors with complex effects, its quite a bit of performance gained with the new system. At least for my setup, it dropped gpu usage from 76% to 12%.

Vhonowslend

How much performance improvement is this Feature over the classic source mirror?

giovanni gartner


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