Ahoy Buccaneers!
I bring you some updates on the latest progress I’ve been working on!
As I mentioned in previous posts, I’m developing new events in the rooms of our Buccaneers during the day. There will be new interactions, mini-games, and exclusive events with the girls, which I’ll be rolling out gradually, starting with version 0.14.
Additionally, I’ve been improving the visuals and updating the look of all the menus, especially the Save menu.

Some of you requested the ability to name your saves, and I’ve just added that feature! To do this, you’ll just need to check the checkbox where it says “Save naming,” and it will ask you for the save file name when saving. For those who prefer quick saving without naming, you can keep it disabled and continue saving normally.
I’ve also made small changes to improve the look of this menu and make it easier to access different save pages. Now, when moving past page 10, the numbers will automatically increase—something the engine didn’t do by default. There’s also a double arrow ">>" that lets you skip forward by 10 pages to navigate quickly.
Additionally, you'll notice that “A” stands for Auto Saves, “Q” is for Quick Saves, and you can rename the page as well. Lastly, there’s an Upload Sync option. Although I haven’t personally used it yet, the engine allows you to save your game to the cloud and load it from another device. Please note: do not load saves that aren’t yours, as this could expose you to malicious code. As long as you only load your own saves, you’ll have nothing to worry about, and you’ll easily be able to transfer saves between your phone, computer, or other devices.
For more information, visit: https://sync.renpy.org.
On the topic of animations, besides the ones I’m working on myself, I’ve been reaching out to different artists who can animate scenes and add value to the project. This will take some time, but I’m hopeful it will improve and professionalize many future events currently in development. If all goes well, I’ll ask for your opinion on the animated event when the time comes!
Lastly, I’m still analyzing and testing various topics related to translations, developing a general guide for the game, and other frequently asked questions. I’ll try to bring updates on these matters while continuing to develop new versions!
Remember, new versions are always released around mid and late month!
Thanks again for all your support, none of this would be possible without you! I’ll read your comments, see you next time!
Kampai!
Yeager Rhythm
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