Hello everyone!
皆さん、こんにちは!
I'm releasing a small update mainly for a couple of optimization changes that will hopefully improve your framerate by a lot and therefore have a smoother experience with the game.
フレームレートを大幅に改善し、よりスムーズなゲーム体験ができることを期待して、いくつかの最適化変更を中心に小さなアップデートをリリースする。
I hope those changes will help you enjoy the game a little more. Have fun and see you in the next devlog!
これらの変更によって、ゲームをもう少し楽しんでもらえることを願っている。それではまた、次回の開発日誌でお会いしましょう!
Get the download link and password.
Improvements
改善点
- Characters animations are now disabled when they are not visible by the camera
- Reduced physics frames
- Changed default deadzone to 0.2 for all inputs
- Moved notifications to the left side of the screen
- Added "+" prefix to picked up items notifications (e.g. Ropes +2)
- Focus grabbing in the UI should now work for both mouse and keyboard and controller making navigation feel a little more polished.
Fixes
修正
- Fixed shape customization screen not usable with controllers
- Fixed tape and cleave gag being incompatible
- Fixed camera rotation not FPS independent (sorry about that)
- Fixed character still aiming when tied up if toggle aim setting is enabled
- Fixed characters staying laying/crawling after untying themselves
- Fixed context menu appearing on mouse position
- Fixed context menu first button sometimes doesn't have focus
- Fixed occasional crash with quick access menu
- Fixed shape customization screen and context menu visible when changing page in character menu
- Added small delay if an AI needs to drop a character right after capturing them to hopefully fix the legs not being restricted by the restraints.