XaiJu
yiffalicious
yiffalicious

patreon


Custom Offsets Tutorial

Hi all!

Release is getting real close and we're happy to have this video to show with you this weekend.

In it we're demonstrating the new custom offsets system along with some other features.

Enjoy your weekend!

All the best.

- odes


P.S.

Uploaded the video to mega as well.

Custom Offsets Tutorial

Comments

It works! Thank you so much!

Thundera Shineboom

Seems like a permission issue. Try doing what this video suggests: https://www.youtube.com/watch?v=GhlvLzMt73c

FurryVNE Team

Yes, the problem lies in this place, I installed the entire zip, it also shows that I successfully installed it, but I can’t find it in the plugin menu anyway. That's why I am very puzzled. Is it possible that there is a problem with the zip I downloaded? It just only 34kb...but I did download it from the link under the video.

Thundera Shineboom

That should work. When installing the addon, you're installing the whole zip, yeah? And it shows up in the addons menu after you've installed it? Do you get any error messages?

FurryVNE Team

2.93.4

Thundera Shineboom

What version of blender are you using?

FurryVNE Team

I think I still have a problem. I have installed the plugin, but my blender still can't import fvne_offset file. I think I must have made a mistake, but I don't know what the problem is.

Thundera Shineboom

Aaaah very excited to see you guys have a Blender addon coming out! Will it be able to include the character's posing skeleton too? That'll be the big game-changer for me, hyped to use FurryVNE characters in Blender projects, but it'd be such a shame if I'd have to spend ages rigging them up too lol

MoorsheadFalling

Thanks for the clarifications. Also, it would be really cool if at some point in the distant future you could export the character objects with the rigging in tact to make it easier to convert character models into vtuber or vrchat avatars.

Mobius Scarf

As long as the vertex order is intact you can do anything with a copy of the mesh and join it back in as a shape to the main mesh. We provide some commands to make this process easy. (Difference as shape and transfer using vertex proximity commands.)

FurryVNE Team

The addon itself is only for importing/exporting (plus some handy commands), but if you want to simulate physics in blender (or other application) you could probably do that. We looked into it briefly but couldn't get something to work in a timely manner, so resorted to sculpting instead. If you find out some method to easily simulate physics for squeezing be sure to let us know!

FurryVNE Team

Oh man, this is gonna be a gamechanger. Also, the new blender add-on for importing fvne character meshes... Will there be a way to simulate their breast and glute physics within blender for the purposes of cloth simulation, or will we need to sculpt them manually as Dogson did for this video?

Mobius Scarf

I uploaded the video here too: https://mega.nz/file/lsBmHBxB#zhji9p7_ADSeoApNTIV_s2Uf4WfjAuFeTDPIJTPMaPI

FurryVNE Team

A shame I can't watch this because Google wants my ID to give it to the government / advertisers or track me based on what I watch. Please try and avoid age-restricting those videos if possible, with Youtube losing its mind and becoming more evil by the day.

Mircea Kitsune


More Creators