You asked for it, and here it is. Ilinír the dragoness is getting a flat-chested treatment (as in an additional state), and it's the best one we've made. She isn't the first one of course, with the Cat being flat-chested by default, but the approach we've taken on Ilinír is different.
Unlike Cat, Ilinír's default state is not flat-chested. Whereas Cat has 2 states (default -> inflated), Ilinír has 3 states (flat-chested -> default -> inflated). This means her technical definition is higher than for other models, as we've worked on each state individually. That extra definition does give it another feel, and makes the effect more pronounced.
Here are two example videos:
https://gfycat.com/AmazingLegitimateGalapagoshawk
https://gfycat.com/AmusingWhimsicalAstrangiacoral
If you look closely and study the videos, you can see that there's a lot more going on than simply inflating and deflating the mesh with blend shapes. In addition to using blend shapes, we are also blending normal maps, vertex normals, bones and skinning data. This removes some of that "balloon" feeling you could otherwise get if working solely with blend shapes (especially if there's just 1 instead of 2 as we have now).
All future female characters will get this treatment of having both a flat-chested state in addition to their default and inflated states.
We know we've been a bit quite lately, something that was talked about in our forum. In the thread, I explained that things are indeed happening, but that we're in somewhat of a phase right now where we need to get several things working together before having something to show. It's just one of those steps. Soon...
(Btw, this flat-chested technique is not the surprise we have listed on our roadmap, although I suppose you could say it is related.)
FurryVNE Team
2016-10-19 04:55:19 +0000 UTCFurryVNE Team
2016-10-18 18:54:05 +0000 UTCFurryVNE Team
2016-10-18 16:35:50 +0000 UTCSegwayRulz
2016-10-18 12:04:23 +0000 UTCHorsie
2016-10-18 10:42:45 +0000 UTCdethkruzer
2016-10-18 10:37:35 +0000 UTCryu lee
2016-10-18 04:04:18 +0000 UTCFurryVNE Team
2016-10-18 02:38:11 +0000 UTCWaves
2016-10-18 01:59:36 +0000 UTC