Spent about a week working on a new hentai scene, and it’s shaping up to be the standard for future ones — idle pose, transition, action, and a proper finish. Still tweaking it, but I’m happy with the foundation.
More importantly, I’ve finally fleshed out the story! The game now has an actual direction, giving the player motivation and a clear goal to work toward.
Other improvements:
Dungeon Generation: More variety, fewer empty spaces — still some bugs, but it’s getting better.
Physics & Animations: Smoother, more natural movement.
HUD & Third-Person View for Hentai: Still a work in progress but coming together.
The previous hentai scene (link) had to be cut due to unsolvable technical issues, but I’ll make up for it with more high-quality scenes soon.