XaiJu
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Weekly Update!

Wahoo! How was your weekend? Or all of y'all, what's the plural form of your? You all?

Anyway, had a pretty neat weekend, went out with friends, had yakiniku for the first time in forever, still pretty expensive, but then again I haven't went out in like 2 months cause of everything that has been happening.

But on to the gamey side of things, apologies for the late-ish update, more emails and people to reply to and deal with than usual today, for better or worse. Also had to meet with my insurance agent for some stuff, all in all pretty busy day.

For the Jikage Rising update, so far we have gotten some of the new UI done! Also wanted to know if there was anything specific y'all wanted to see for the UI? Like the outfit thing is done, but was curious if there was anything else y'all wanted?

Speaking of which, also thought I should drop a quick update, so Karin's hair not changing was a bit of an oversight on my end, technically it changed, but only the back of the hair, which wasn't super obvious with the front blocking it, thought I fixed it but I didn't apparently, which makes me a bit concerned for a variety of reasons haha, anyway, just a heads up that it should actually be fixed in the next update, the front and back of the hair should be working as intended now!

Jikage Rising planned stuff for v2.12 (ETA: v2.12 for Patrons on 15th June, v2.11 for Public on 1st June)
-UI updates
-Kushina stuff
-Maybe new girl, hopefully Ayame
-Village Relationship update
-Getting characters drawn


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