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Jikage Rising v2.09e Patron Release!

Edit (19th March): Damm, we have not reach ver "e" for a while now huh? Uploaded a new version that fixed the missing animations for Ino and Shizune, turns out they were both due to stupid mistakes on my end, so sorry about that! Let me know if there's anything else that needs fixing!

Edit (18th March):Fixed a bunch of issues that were reported, also made Karin's icon clickable to avoid confusion.

Edit (17th March): Hey all, just another quick one, fixed a rare issue of the game crashing, and also added the thing where you can have the girls walk around town naked after recruiting Kurenai! Also fixed the issue of Shizune appearing in Ino's public scene and the error of resources resetting everyday, was part of the upkeep thing that I'm working on and forgot to switch off.

Edit: Hey all, apologies for the errors, I have fixed the errors that are reported and updated the tutorial Mabui gives to give a better idea of how to get resources. Also added a cheat menu for those that don't wanna do anything. The missing option to sell fur has also been added, you can actually farm and sell fur for resources now! 

Dang, this was a tricky update, had to check the game like 5 times, and found stuff that would have resetted player progress one way or the other if I missed it. So yeap yeap, talk about close calls. Anyway, we do have a couple of things in this update, as promised, Kushina will now be able to be called at night, though no outfits yet. The battle system has been restored, and I have implemented a simple version of the trading system. Heads up tho, the prices of the good will fluctuate day by day, so that's one more way to earn resources. Also unfortunately, the battle sprites are still not done, so we will be using the old ones. I'll be checking in on the guy again next week, if he's not done then I'll probably have to cancel the order and get the refund and have someone else do it. Sucks, but that's the way it goes for these things when you have no in-house guy on it.

I have a couple of ideas for getting some missions in so you can affect the prices of certain things, like sending your girls to create scarcity to increase the price of certain good that you might have stockpiled for this exact reason, hue hue hue.

Also have Kurenai in, we added like 3 scenes for her this time, one with her and Hinata, which is always something that y'all seem to enjoy haha. The stuff for Karin is also fixed, though we haven't updated her scenes yet. 

Speaking of scenes, we have also got Hinata's scenes animated, so y'all can enjoy the jiggle~

So yeap yeap, let's do a quick recap.

Jikage Rising v2.09 changelog:

-Battle system restored, more missions to come
-Resource update for buildings
-Trading implemented
-Added Kurenai's events
-Added 3 Kurenai's woohoo scenes
-Added Kushina and Karin's to the night calling menu
-Added animation for Hinata's public scene
-Added animation for Ino's public bj and shadow clone scene
-Added animation for Shizune's public scene
-Able to walk around naked after recruiting Kurenai

Download links:

PC: MEGA / GoFile / WorkUpload 

Mac: MEGA / GoFile / WorkUpload

Apk: MEGA / GoFile / WorkUpload


Jikage Rising v2.09e Patron Release!

Comments

Ah, yeap, we've started separating it since early arc 2 to keep the size manageable for players.

Smiling Dog

Van you not play through act 1 and 2 in this version?

Thorox

Ah, sorry bout that, I missed out on implementing the outfit quest this time round. I'll try to get it in the next update!

Smiling Dog

hey quick question how do i get the outfits?

Kurrency B

Sheesh you're working overtime on this one. Remember to take it easy

3rddynasty

Got it! Sorry about that! Wasn't aware of the animation not working! I'm uploading a fix now!

Smiling Dog

Sorry about that! Found the issue! Wasn't aware of the animation not working! I'm uploading a fix now!

Smiling Dog

shizune public scene and ino clone scene still don't have animations for me

Matthew

ino clone scene are not animated for me just static pic

Daisy

Oh, that's a new one, thanks for letting me know! I'll get that fixed!

Smiling Dog

That's interesting, could have sworn I fixed that. Thanks for letting me know! I'll definitely take a look at that and get it fixed!

Smiling Dog

Understood, I'll ungrey her calling button. But she still has no scenes yet.

Smiling Dog

Still got this error after every time I've completed a battle with the three bears, regardless of what abilities and/or attacks I used. Hope this helps a bit. V2.09c [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/battles.rpy", line 86, in script call call battle_win from _call_battle_win_1 File "game/scripts/jikage_screens.rpy", line 476, in script call call stat_reward from _call_stat_reward File "game/scripts/battlesystem_base.rpy", line 26, in script if stat_inc: File "game/scripts/battlesystem_base.rpy", line 26, in if stat_inc: NameError: name 'stat_inc' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/battles.rpy", line 86, in script call call battle_win from _call_battle_win_1 File "game/scripts/jikage_screens.rpy", line 476, in script call call stat_reward from _call_stat_reward File "game/scripts/battlesystem_base.rpy", line 26, in script if stat_inc: File "renpy/ast.py", line 2115, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 1092, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 1085, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/scripts/battlesystem_base.rpy", line 26, in if stat_inc: NameError: name 'stat_inc' is not defined Windows-10-10.0.19041 AMD64 Ren'Py 7.5.3.22090809 Jikage Rising Arc 3 2.09c Mon Mar 18 01:51:40 2024 [/code]

Johann

KARIN STILL NOT AVAIABLE FOR NIGHT CALLING MENU

Tom Ristenbieter

If you try to set both hinata's or tenten's outfits to "naked"(before getting kurenai) the game will throw an error. None of the other girls appear to have this issue, they will just swap back to their normal outfits like they should. On a side note, shouldn't the girls headbands no longer have the leaf symbol on them now?

Pyrios

@Taium, apologies, deleted your message by mistake while trying to retype mine. I will try to get Karin scenes as soon as I can, so sorry once more for the wait.

Smiling Dog

Apologies for that, found the issue and fixed it!

Smiling Dog

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 4, in script call call clear_call_stack from _call_clear_call_stack File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 4, in script call call clear_call_stack from _call_clear_call_stack ScriptError: could not find label 'clear_call_stack'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 4, in script call call clear_call_stack from _call_clear_call_stack File "renpy/ast.py", line 1705, in execute rv = renpy.game.context().call(label, return_site=self.next.name) File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 327, in script call call patrol_fight from _call_patrol_fight File "game/scripts/town.rpy", line 4, in script call call clear_call_stack from _call_clear_call_stack File "renpy/script.py", line 927, in lookup raise ScriptError("could not find label '%s'." % str(original)) ScriptError: could not find label 'clear_call_stack'. Windows-10-10.0.19041 AMD64 Ren'Py 7.5.3.22090809 Jikage Rising Arc 3 2.09b Sun Mar 17 19:08:50 2024 [/code]

Dima Smit


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