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Witch Hunter 0.23.2 (hotfix) is release for 10$+ patrons!

Hello again, not all bugs were fixed in version 0.23.1, so keep another version with bug fixes, hopefully the latest for this update.

What has been fixed:

 You can download the version with corrections here

Changelog version 0.23 is here

The cheat code for opening the gallery is here

Also don't forget to subscribe to our Discord channel

Thank you for your attention and support!

И снова здравствуйте, не все баги удалось пофиксить в версии 0.23.1, так что держите еще одну версию с багофиксами, надеюсь последнюю для этого обновления.

Что исправили:

Версию с исправлениями вы можете скачать здесь

Changelog версии 0.23 здесь

Чит код на открытие галереи здесь

Также не забывайте подписываться на наш Дискорд канал

Спасибо за внимание и поддержку!

Witch Hunter 0.23.2 (hotfix) is release for 10$+ patrons!

Comments

Using 23.2 and my progress won't save. Loading any new saves just takes me back to the start of the update.

Guy This

soon

Cracker108

have you used the save from 0.23.1?

Cracker108

Trying to progress story, still having issues with the bugfix? ``` I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/interface/phone/screens/phone.rpy", line 4, in File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in AttributeError: 'Phone' object has no attribute 'lock_exit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/interface/phone/screens/phone.rpyc", line 4, in script File "renpy/ast.py", line 1138, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 1122, in py_exec_bytecode exec(bytecode, globals, locals) File "game/scripts/interface/phone/screens/phone.rpy", line 4, in File "renpy/ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3582, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "renpy/display/core.py", line 4055, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 684, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 476, in visit_all callback(self) File "renpy/display/core.py", line 4055, in root_widget.visit_all(lambda d : d.per_interact()) File "renpy/display/screen.py", line 487, in per_interact self.update() File "renpy/display/screen.py", line 680, in update self.screen.function(**self.scope) File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in AttributeError: 'Phone' object has no attribute 'lock_exit' Windows-10-10.0.22000 AMD64 Ren'Py 7.6.3.23091805 WitchHunter 0.23.2 Fri Nov 22 12:06:59 2024 ```

drumSNIPER

When will this be available to $5 subscribers?

Matt Thompson

Yes trying to continue my existing save to continue my story.

Bailey Snook

maybe you're trying to do this by saving what you did in 0.23.1?

Cracker108

Still having an error whenever i use the phone button. Can't call or check quests the game just errors. [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/interface/phone/screens/phone.rpy", line 4, in File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in AttributeError: 'Phone' object has no attribute 'lock_exit' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/interface/phone/screens/phone.rpyc", line 4, in script File "renpy/ast.py", line 1138, in execute File "renpy/python.py", line 1122, in py_exec_bytecode File "game/scripts/interface/phone/screens/phone.rpy", line 4, in File "renpy/ui.py", line 299, in interact File "renpy/display\core.py", line 3582, in interact File "renpy/display\core.py", line 4055, in interact_core File "renpy/display\core.py", line 684, in visit_all File "renpy/display\core.py", line 684, in visit_all File "renpy/display\core.py", line 684, in visit_all File "renpy/display\core.py", line 684, in visit_all File "renpy/display\screen.py", line 476, in visit_all File "renpy/display\core.py", line 4055, in File "renpy/display\screen.py", line 487, in per_interact File "renpy/display\screen.py", line 680, in update File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 8, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 9, in execute File "game/scripts/interface/phone/screens/phone.rpy", line 20, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 1, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 2, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 7, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 33, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in execute File "game/scripts/interface/phone/screens/phone_navigation.rpy", line 46, in AttributeError: 'Phone' object has no attribute 'lock_exit' [/code]

Bailey Snook


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