PMPerfect:
Hello there, gamers!
It’s all coming together!
Mini-boss, not just cuz of his height, but pawah!, area is transformed to better showcase this fella

A lot of dialogues are added to the starting area leading to Gateston, Imo it will add a lot of context and answer some of the question:

Optimization and experimentation with particles and flames for the village, now the village got back some of its flames.
Also the main gates of Gateston got some love and receive a proper amount of details:


Same goes for passage inside the gates:

And lastly, we finally gonna have some proper loading screens.
Here are some of them with concept of character and assets we already have in








That’s all from me for this update, we are so looking forward to what we manage to assemble for you in the upcoming week.
Meanwhile, wish you y’all a great weekend and cya!Heya gamers!
I’ve been doing lots and lots of polish on all sorts of things in the update!
JuggerDown:
Very WIP animation of one of the head nuns teaching the beast:

WIP but already looking smoother:

More worked out WIP:

Here is an animation for chugging melt:

And a WIP of femguard acting a bit lascivious:

PacKing:
Pack is working hard on the different variables for the NPC’s and guards.
Currently he is implementing new hairstyles.
In the process of doing about 3-4 hairstyles for the male NPC’s:



Finishing up the female hair pieces too


Bearcore:
Heya gamers!
I’ve been doing lots and lots of polish on all sorts of things in the update!

Just lots of things that needed to be done to get this update into a state that I’m okay with releasing. For example basic things like the damage state of the clothing saving and loading from the save file correctly.
I’ve also done quite a few changes to the AI of the enemies! For example the goblin shaman can now spawn up to 5 weaklings and teleport!
The spawned weaklings will also always spawn with a spawn animation now
before there was some unclean code that made it so they tried to throw a rock immediately after spawning, cancelling the spawn animation. Also doubled the hp of the shaman

Goblin shaman can teleport now

Warrior x Weakling scene is now in. Also got all the bits of the Warrior solo scene we have received so far in




Weaklings are a lot better at closing distance now
Updated all attacks to have a lot more forwards momentum and also added a new launch attack that can happen during pathfinding

ليتس بلاي
2025-12-23 19:07:12 +0000 UTCErokin
2025-12-13 05:55:37 +0000 UTCiSucKClipsUK
2025-12-13 01:36:09 +0000 UTC