[REQUIREMENTS]
Daz Studio 4.15+ with Nvidia Iray
https://www.deviantart.com/fadeam/art/Stellar-Blade-Eve-1201764072
[WHAT'S INCLUDED]
1x all-in-one PBRSkin and Iray Uber hierarchical materials preset + textures
1x PBRSkin skin preset
1x G8F eyes material preset
5x hair material presets
1x game eyebrows material preset
1x G8F eyelashes material preset
1x game eyelashes material preset
2x scalp hair textures enable/disable presets
[HOW TO USE]
Install the contents of the archive directly to the Daz Studio content directory containing the original character, props, etc.
If asked to overwrite Runtime\Textures\ZetaSaint\<insertfilename>, click YES
Select the character / hair / prop in the scene and apply the matching preset(s) from your content library
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It always feels a little strange working on the same character twice regardless of how different the models ultimately are, but it's usually a fun little opportunity to try out some new techniques that I've come up with since the last time I worked. I think the new eye texture and shader solution for "realistic" models does work quite a bit better for EVE than my previous method.
If you have any issues with the included resources, please let me know. Thanks!
– Z