[REQUIREMENTS]
Daz Studio 4.15+ with Nvidia Iray
[WHAT'S INCLUDED]
1x all-in-one PBRSkin and Iray Uber hierarchical materials preset + textures
1x eyes shaping preset
1x PBRSkin skin preset
1x eyes material preset
1x hair material preset
1x game eyelashes preset
[HOW TO USE]
Install the contents of the archive directly to the Daz Studio content directory containing the original character, props, etc.
If asked to overwrite Runtime\Textures\ZetaSaint\<insertfilename>, click YES
Select the character / hair / prop in the scene and apply the matching preset(s) from your content library
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All these years later, I'm still so sad that we were robbed of Milana Vayntrub playing live-action Squirrel Girl because she's absolutely adorable and just perfect for the role. At least she gets to voice her nowadays!
But would you believe that I haven't played Marvel Rivals at all yet? Despite being a superhero comics lover and the game bringing some Marvel characters that I really enjoy like Psylocke, the Fantastic Four, Magik, Cloak & Dagger, etc. back to the forefront of people's minds with some pretty nice (and even sexy) new designs. I've had it installed since launch but still haven't done anything more than launch it like once lol. I think Overwatch burned me out so badly on the hero shooter genre that I have some kind of PTSD with it now.
ANYWAY, there was more to working on SG than I expected because the game's brushed cel-shading highlights and shadows are actually baked right onto the textures. I tried to preserve as much of that as I could while cleaning things up. I'm guessing that I'm going to be working on more of these Rivals models, so that was some good practice.
If you have any issues with the included resources, please let me know. Thanks!
– Z