[REQUIREMENTS]
Daz Studio 4.15+ with Nvidia Iray
https://www.deviantart.com/shinteo/art/Korra-for-G8F-and-G8-1F-987263193
[WHAT'S INCLUDED]
1x all-in-one PBRSkin and Iray Uber hierarchical materials preset + textures
1x eyes shaping preset
1x PBRSkin skin preset + pale palms/soles toggles
1x eyes material preset + Avatar State emissive preset
1x hair material preset
1x game eyelashes preset
[HOW TO USE]
Install the contents of the archive directly to the Daz Studio content directory containing the original character, props, etc.
If asked to overwrite Runtime\Textures\ZetaSaint\<insertfilename>, click YES
Select the character / hair / prop in the scene and apply the matching preset(s) from your content library
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"But Mr. Zeta," you may ask. "Does she really need an upgrade? And if she does, why not work on the new Fortnite version from Shinteo?"
Don't you worry, my friend– I plan on doing the Fortnite one too! But I don't believe that the Fortnite model is an upgrade in any significant way over the SMITE model. More like a sidegrade at best. The Book 4 outfit and hair are the best parts, but they're technically usable on both versions. So I'm making the SMITE version the primary and basing the Fortnite model's pack on this update.
I had a few new ideas that I really wanted to experiment with. Namely customizable static eye highlights, less discolored skin textures, a more refined take on the Avatar State's emissive eyes, and "realistic" pale palms and soles which can be enabled or disabled at your discretion. I also really wanted to tweak the colors to better match the color palette of the character model sheets from the series that are available in the official art books. My previous work on her looked somewhat off-model compared to those and it bugged me.
That said, you can still view and download version 1.0 from the link in case you do prefer the look of that pack. Feel free to mix and match them. :)
If you have any issues with the included resources, please let me know. Thanks!
– Z