Something cool to share
Added 2026-01-07 17:28:45 +0000 UTCMaybe not all is lost, as I alluded to from my previous post. I did start to use Blender, but then it hit me: it produces perfect depth maps and contours! Well, you can see the result below.

Animated breakdown: https://drive.proton.me/urls/NQWK4ZNAN0#bLOTzcKl5KYz
So the new workflow looks to be the following:
1. Create a rough scene in Blender.
2. Render the image, depth and outlines.
3. Use controlnets on 100% scale to guide through all generation steps.
4. Upscale and inpaint the details
Comments
True, but there aren't any good Max LoRas. So have to recreate the look manually
NordSlate
2026-01-07 18:21:59 +0000 UTCThe clothes have a nice sheen! A little more refinement to the face would make it even better! Just personal suggestion!
doralice
2026-01-07 18:19:00 +0000 UTC