XaiJu
heatgame
heatgame

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Heat 0.3.5.2 Test Build - Major hand system overhaul

EDIT: Updated to 0.3.5.2

Whew. We bit off a bit more than we could chew. We're slowly trying to get away from reliance on SteamVR as it's the source of 99% of people's problems with the game, and changing the hand system is the first step. However, the overhaul has been a nightmare, and just about every one of the game's systems has had to be rewritten.

This new hand system allows you to grab things from any point and will dynamically pose your hand, allows grabbing with two hands, leaves your hands visible whilst grabbing, and is overall a lot easier to work with. It will allow us to implement a playerbody in the next month or two.

Please provide feedback on the new system in Discord. A lot of things are likely to be jank but we'll be polishing it up to hopefully behave a lot better than the old hand system

Linkies 

Changelog 0.3.5.2

Changelog 0.3.5.1

Changelog 0.3.5.0

Comments

Since this update took some time take a break for a bit this update really looks good .I personally would like to see some more places worked in like a Forest or An Alley way or a strip bar and Also some new poses that incorporate the toys like having them fuck themselves but that's just suggestions after all.

Aaron P Smith

Great Progress so far

Aaron P Smith

Is there a possibility for hand tracking on the quest 2 any time soon? Would love to use that than having to hold controllers

I think the Last Version was Better and Please I´d Like to See how Marina Look like as Female - and - Add Black Dragon Player Character Too Please - because - I dont Understand why Remove Scalie and then Add Snep or Tiger Anyway - ? - ???

Nemesis N Nio

Yeah grabbing backs is screwed, custom poses no longer save whenever you touch a toy, once the masturbator is on any type of phallus and you release it it no longer functions, custom height is very much screwed and only resets your position to spawn point, player scale seems to counter that and same with floor height adjustment on your own headset. There’s probably more i forgot idk

I'm having some issues on PC with the toys not moving fluidly when grasping them, and they also sort of snap and go flying off the screen if they collide with anything

ebber

This will need glorious testing once i am home.

theDant0r


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