Hello everyone! Firstly, preview tier supporters can find the latest build here.
Okay then after that... Sadly only one new scene this week. Haily can be found by the lake on sunday night and you can go all in on some gross handholding action... Oh right, we've also been working on a bunch of stuff under the hood to increase the ability to handle game variables. And by handle that also includes displaying it to the player... but it's not ready yet though.
I had wished to do more than this but sadly, I caught a sniffle! Some friends came back from an adventure and brought with the a very special present. All I have to say about that is that it's been quite some time since I've been this full of slime!
Beyond that something else, a little while ago I commissioned a tool to help build the guide. The guide is obviously something necessary but just chewed up so much time and is kinda prone to bugs. It does definitely cut down the time on it but at a small scale it's heard to beat just doing it by hand. Once scenes get larger though the ability to remember the size of everything and lay it out required a preplanning phase and this tool really helps with all that.
What else? Oh yeah, I've noticed a minor problem with mood, mostly that there are enough people out there who don't get that it's global stat and thinking it's character based. I've always been of the mind that if players are having a problem it's up to designers to fix it (Or triage and just leave it). Players can't be wrong about their experience. Anyway, maybe just renaming it might help? Not really sure what to rename it too though... Regardless that's time for me to check out for this week.
Nunu
2022-07-01 14:45:53 +0000 UTCPresident Scr00b
2022-07-01 14:20:53 +0000 UTC