XaiJu
MrZGames
MrZGames

patreon


Yaradiel's Crown update 0.3.6!

Hey friends!

I hope you are having a wonderful day!

Today is update day!

So let’s get to it

What 's new?

What changed

What’s fixed

And that’s all for this update!

For this update I focused more on fixing stuff, and trying to reduce the total number of bugs and issues to as low as possible (ideally 0, but hey, I’m just one guy working here), and I also took some time to rebalance some stuff.

You may notice some changes are more in favor or on the general verge of quality of life changes, such as restoring all the Focus when resting, or having stuns last longer on enemies. This is mostly due to a change in my perception of the game and some design things. 

When I started this project I wanted fights to be as fair as possible, however, now I believe that having unfair moments is better for the gameplay. In the case of the player, being stunned means entering sex or getting restrained, and the stun duration is very short, this is so you don’t get bored, because nobody finds fun staring at the screen for 20 seconds waiting for the stun to wear off, so with that in mind I reduced the stun duration to the minimum viable. However, when players stun enemies, particularly on a game where you may need to use more than one attempt to trigger the stun effect, having it last only 7 seconds doesn’t feel good, it feels too short. At the end of the day, the objective of the stun (when used by the player) is to get some room, or to combo with it, and having the stun effect fade too fast was against that.

Some other changes follow this same logic, making it more unfair towards the player sometimes, and against it sometimes. I find this to be more fun, and that it can lead to better success, and worse failures!

I remade some of the “paladin” talents, the previous ones were a bit boring, and underpowered, so the new ones will focus more on the sort of “hybrid” style of hitting with weapons but also gaining some spell power while keeping buffs.

And that’s what’s on my mind around this update. I spent a lot of time refactoring old code, as I build the core and the 17 base systems in 3 months (something that would normally take a whole year), so now I’m fixing small stuff, that while it may not be visible to players, it will eventually cause issues, the ever feared “Technical debt”. 

TLDR: I expanded too fast in the beginning because I was in panic, and now I have to stabilize the foundation so I can keep expanding without everything collapsing on my head.

On a note related to this month’s update content: Those who like wrestling are going to eat good this month and the next one, as I added a bunch of headscissors to the game!

One not so fun thing I noticed, is that there has been a bug, probably since I added threesomes, that caused threesomes to not load properly, so each enemy will have the same 3 basic threesomes. I spent the last months carefully selecting positions for each character that fit both the faction and the character style, just for them to be ignored…

So yeah, this may come as a good excuse to go around and fight enemies in the Prison and Den of pleasure!

Last note: Since the max level has been increased to 16, and the first area of the Prison and Den of Pleasure are level 11 by default, if you are level 16, you will see enemies become very strong, as they will scale up to you!

As always this update wouldn’t have been possible without your support, so I really wanna thank all of you who are supporting us in the development of our games! Thank you!

Download links are here!

Have a great week!

Cheers!

Changelog 0.3.6f

Changelog 0.3.6

Comments

So I take it the Nazuban quest isn't something we can complete yet?

Pezantri

The Nazuban War Camp? Neither; from Central Ruins. East from the campfire; near the chapel ruin where Dark Mask spawns.

Noone42

How do I get to Nazban? Through prison or Den of Pleasure?

bwals


More Creators