Project Nexus info reveal
Added 2020-12-18 15:28:55 +0000 UTCHello everyone!
I hope you are having a wonderful day.

Today I wanna speak about Project Nexus. The big project I have been working on for the last 4 months. As i told before the project had to go for major reworks and a lot of things have changed, i crashed into various walls when trying to make the game i wanted with the budget and knowledge i have right now. So I restarted the project, and now Project Nexus is very different from the previous plan.
Project Nexus is going to be a sexy RPG Cyberpunk game, with a wide array of optional and seamlessly integrated adult content, including sexual interactions and fetish content.
Gameplay
Project Nexus will be focused on third-person RPG elements, with a possibility for First person view in the future. The image below shows the basic UI and general flow of the game.
(be warned: in this screenshot im still using old models for the characters, these are being updating right now)

Characters will have a wide array of abilities to learn and use, and talent specializations to choose from and customize their combat capabilities.
Project Nexus will include 4 base Classes, each with their own 3 different specializations (in the form of talent trees that the players can spend points into)
Vanguard: A powerful close quarters combatant, who can slash its way into victory. Can specialize into: Battlemaster, Daredevil or Immortal.
Commando: A sharpshooter who can destroy their enemies from afar and is an expert in firearms. Can specialize into: Special forces, Gunslinger or Sniper.
Specialist: A technological genius who uses technology to turn the battles in its favor. Can specialize into: Cybertech, Warforged, and Demolitionist.
Operative: A tactical expert and infiltration expert who uses subtlety as their weapon of choice. Can specialize into: Infiltrator, Agent or Tactical master.
Player will also be able to get and upgrade equipment to improve their character, and choose between different origins (backgrounds) for their character.
Customization
Players will be able to customize every aspect of their character, from their combat options via class and talents, to their appearance via an Outfit Creator, and even their Sexual Skills.
The Outfit Creator will allow players to modify the appearance of their character regardless of what equipment they are wearing (excluding weapons). It will also allow players to modify various aspects of their character, including boobs, booty, and dick size, hair, lips, and eye color, different makeups, beard styles, body hair, general size on arms and legs, etc.
Dynamic dungeons
During your playthrough you may join the same areas more than once for different objectives, however every time you enter a hostile area, it will be different!
Most story-centered areas will remain the same, while most combat oriented areas may get big changes between missions to ensure that you never know what is coming!
A Roleplaying experience
Unlike Kinky Fight Club and Dungeon Coup, Project Nexus will not be an arcade game, but rather a story-driven RPG. Dialogue and interactions will have much more impact, and the player choices will have a major impact on the story.
The Sex system
First and foremost, all sexual content will be optional and can be enabled or disabled individually, in case you don't want a particular type of sex content. There will be several types of adult content:
Scene Sex: Some interactions in the game can lead the player to have sexual interactions with other characters, either as a reward, part of a personal relationship, or even as part of negotiations!
Gameover Sex: Players will be able to enable a safety to -in some cases- surrender to their enemies when in very low hp, and try to find a way to get out combat in one piece…
Combat Sex: Players will be able to start sex-wrestling matches as part of combat! This will work in a similar fashion to how it works on Kinky Fight Club, and can be improved with Skill points upon leveling. This is an entirely optional feature that may not work on ALL enemies.
Sim-Room: This is a special room that allows players to safely engage in sexual pleasures by creating a simulation in their own base. This can work as a gallery or animation player while inside the player’s base.
These are the main options, you can have all of then enabled or none of them, that is up to you, and as the development progresses more and more customization will be possible on this.
Project Nexus will follow my Gender-Role system so players will be able to pick what kind of sex interactions they will see.
Fetish Content
The game will include some additional - and entirely optional - fetish content, in the form of particular settings that may modify some behaviors or individual special missions centered around that fetish.
Examples of this are:
Missions where you have to get tied, or serve an evil mistress until she thinks you are worthy of a reward, missions centered around femdom, some containers may include traps that put restraints on you, etc.
All of this of course is optional, and you won’t be trapped in something you don’t want.
No-sex mode
You can, at any point in the game, turn off your consentment and any kind of sex interaction will immediatly stop. If you are in any erotic-focused mission you will immediatly transported back to the base. You can turn your consentment back on later on.
You can engage in erotic content only while your consentment is on.
Releases & Demos
As i'm sharing this, we are still finishing building the foundation of the game, and we have a lot of work to do. I'm expecting to be able to procure a Tech demo in the next 2 weeks. Keep in mind this Tech demo is only a proof of concept in general and will not include any NSFW content.
I expect the first playable Demo with sex content and more than basic gameplay will be around February/March 2021. This will vary based on 2 big factors, one is internal to the team, and the other is external, and is the player's support.
I’ve said it before but making games is expensive, and i can put 50 hours a week on the game myself but i can’t expect the other devs to work that much if i don’t have enough to pay them for their time. So i really appreciate your support, and i hope you fellas keep supporting me so we can make this game the biggest sex RPG!
Since development is still super early, ideas for possible fetish content or missions is appreciated. I will also make some special rewards for early backers of the project, as a show of appreciation for all of you who put their trust in me!
I will be also making more [Research] posts, as these are the ones that i use to focus on the development of the games (and all the feedback you gave me over Kinky FIght Club)
Once again I wanna thank all of you who keep supporting me in these hard times!
That’s all I got for today, and I wanted to hear what you think about it friends.
I will be updating Kinky Fight Club tomorrow or on sunday with some new moves and other stuff.
Stay safe, have fun, and enjoy the games
Cheers!
Comments
What does this change in the genre mean game-wise? I'm really curious to see how this will turn out, i'm looking forward to this tech demo!
Cosus
2020-12-20 21:27:33 +0000 UTCwell the game itself was announced months ago, but it had to be started again and now it is an RPG! (previously it was going to be more action centered)
Mr Zed
2020-12-20 11:14:46 +0000 UTCI find it extremely ironic to announce a Cyberpunk-styled game right now... I love it!
Cosus
2020-12-18 20:38:09 +0000 UTCRelease the kraken
Mars88
2020-12-18 15:44:11 +0000 UTC