Edit: I couldn't help myself and added a massive boob inflate to her too as a bonus. That one might be like a secret inflation option for her specifically.
What exactly could cause a snake to become so wide? It may possibly have something to do with her a'garian genes interacting with the candy mutation, or possibly some external mischief. Either way, Licorice clearly can't help it. Be polite to the poor thing and help keep her snek half warm with your body. I'm sure she won't mind how you do that...
Felt a bit of strange burnout on this one. I was actually really happy making her and then for some reason just got stumped when I went to animate her. It wasn't really even too hard doing the back shot (Though I did honestly go over it several times after since I had it more like shorts to start, but changed to more of a skirt as a friend pointed out that snakes don't have legs lmao). I also modified her base form a little, pushing her back slightly as advised and I also reduced the cross hatching to be more like a highlight instead. I think this looks much better especially on her butt.
Added a few stills of her post expansion with large bosom for those who like that. I avoided that as the primary end result as the smaller (still big) chest made the waist look better I think. (Though I am tempted to just make her bosom blimp too hahaha)
Thankfully I managed to get this one done and I am hoping that it is still fun to watch! I wouldn't say it was painful to do this at all and instead it was just this strange yearning my brain pushing me to do programming. At one point I even loaded game maker up and was just working on the stairs code. Which I may ask for some feedback on the best way to do stairs.
Right now I have narrowed it down to making it so that you automatically ascend stairs and pressing down will make you fall through them. Though you will still not be able to fall through platforms. I also want to make it so you can walk down stairs and not just fall down them. And it may seem like a waste of time but the thing that started all this was that I was working on trying to make a dynamic boat you can ride and realized some issues with the shaping. And so hopefully all of this just results in the game being smoother. I'll ask everyone about that when it's ready though.
Brandon Cater
2025-02-26 02:02:08 +0000 UTCAlextricBunyip
2025-02-26 01:51:11 +0000 UTCBrandon Cater
2025-02-26 01:48:47 +0000 UTCBrandon Cater
2025-02-26 01:45:04 +0000 UTCBoxi Bloon
2025-02-26 01:28:47 +0000 UTCAlextricBunyip
2025-02-26 01:13:14 +0000 UTCBrandon Cater
2025-02-26 00:59:45 +0000 UTCBrandon Cater
2025-02-25 23:16:21 +0000 UTCBrandon Cater
2025-02-25 23:15:49 +0000 UTCTomAlchemist
2025-02-25 23:14:50 +0000 UTCAlextricBunyip
2025-02-25 23:01:27 +0000 UTC