XaiJu
Swee3
Swee3

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Swee3 Animations 07-10-2023

Hi guys 😊

YES, I finally finished my monster animations, I must admit that I was naive to think that I could make such an ambitious set in such a short time, especially because I had quite a few setbacks that I didn't think would happen (yes, I got sick for a few days and lost valuable time x.x).

At the beginning I was thinking of doing two long animations (each 60 seconds or something like that), however a bucket of reality hit me when I was at 120 seconds (and if I wanted to do everything I had planned I probably would have spent the entire month of October animating and honestly 2 months for a single animation set seemed exaggerated to me) so I decided to change my plans a little, making a single long animation.

To my surprise, if the bones move too far from the ROOT the actor glitches (really what happens is that a strange vibration begins, this vibration also occurs with the variants of the gag but it is practically not noticeable, although if you have noticed that it is not It should happen, but it happens, that's the game. Now, imagine that vibration with the whole male actor... yeah, it was pretty unpleasant)

Although I managed to solve it by dividing the animation into 3 parts, the actor still has that vibration at times but I think it has been solved quite well.

So I had to deal with quite a few problems (which I'm not used to, normally it's a pretty smooth process when I make animations, but with this one I was constantly opening and closing the game xD)

I know it seems like I took a lot of time with this animation (or at least that's how it feels to me but thanks for your patience, it's done now, and I hope to be able to bring animations back 3 times a month like I normally do)

Although, as you can see, I am experimenting with weight paints, this has an explanation, the truth is that during this time I was doing several things that I wanted to do and that I can now tell you about (I think you will like) although I still haven't completely resolved it


FINALLY now let's get to the animations...


INSTRUCTIONS

Firstly, I always thought of these animations to be used with costumes, I originally wanted to animate the male Sim's face but due to all the problems I had along the way I decided that I wouldn't animate it so to make it look good you will have to use a costume, don't worry, the animation was made specifically to fit well with this costume that you can download here

In order to add a penis to the suit you will have to download these penis accessories (I attach them in the publication) there are 4 variants; 2 in the hat section and 2 in the tattoo section (lower back).

For the gun prop you will have to download the necrodog one here

To play this animation you must use the Wicked Wall Sex Marker, it sticks to any wall so you can basically use it on any wall.

I think that is all :)


NEW ANIMATIONS

WALL


GIFS: redgifs.com/users/sweethree

Swee3 Animations 07-10-2023

Comments

Ahh the gun mod, thats the one im missing. Didn't know that was necessary for the animation, thank you

BadBuccaneer

Did you make sure you don't have any duplicate files and have downloaded the necessary CC? (CumMesh and Necrodog Weapons MOD)

damit

Even with the wall market Im still not seeing the animations

BadBuccaneer

You need to add the Wicked Wall Sex Marker on a wall, anyway I updated the description of the post in case there are still questions

damit

Hi :) where start animations ?

Azo


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