Hi everyone. I wasn't sure I should make a post and bait people on New Year's Eve (there is no release in this post), but I figure most of you keep up with me on Discord anyway.
Obviously I didn't release as much this year as I hoped, although it was productive in other ways which will bear lots of (lewd) fruit soon and all throughout 2023. I've taken care of some health issues and improved my workspace a lot. I have no idea how I functioned with only one monitor (I guess I didn't, in some senses) or writing all my âĨâĒs by Ctrl+C/V a pinned Discord post rather than learning basic AHK stuff and getting a macro pad.
At the same time, it's been very frustrating seeing every mechanism of my work quicken while still somehow failing to get anything out concretely. My latest ill-fated venture there was trying to tide everyone over at the end of Nov with a quick apple pie (localizing the first version of Bo's pixiv game), which I've still managed not to be done with.
The concise progress report is I tried very hard to release it today and nearly succeeded, so the pixiv game will be very soon. Respite, 8F, and SC3 will follow in that order. My intent which everyone will roll their eyes at is to have that all out by the end of January.
To give some more detail on Bo's Pixiv game (teased above), I do want to emphasize my version ads a considerable amount, just as with Tiffany's Trap+, Heelfall, etc. The Femdom-Souls style Bo was prototyping is also something I've been interested in, and it was very enlightening about both coding and game design to beef up his skeleton.
Some cliff notes: you can "parry" (perfect guard) now. The kaijin shouldn't constantly get stuck is generally more aggressive. There's multiple scenes and story progression for winning, losing, surrendering, and the consequences as your enemy gets more dangerous and seductive both in and out of combat. There's new equipment that should accommodate different gameplay styles, hopefully giving less action-oriented players more avenues to the ero content while keeping the RPG customization expressive and avoiding any bland pure-math upgrades.
I care a lot about the gameplay in our games (and the ero games I play). I love reading people pout on Discord that Jessica is unfair or a 7F fight "dodges everything", not because I want to frustrate them, but because I think gameplay scenarios where the player feels pressure adds exponential thrill to the underlying femdom kink, and the defeat can be more enticing if you were legitimately bested (or very conspicuously scammed, vs. eg. Yvonne).
The point is: I want the boss (and others, if work on this game continues) to be legitimately fun, challenging, and repayable, and she even has an extra challenge form for those who really want to test their skills (I couldn't beat her personally; and maybe she's just unfair. It doesn't gate any content so just enjoy being stepped on, right?)
Overall I'm proud of the result, but maybe I've just been in the tank too long. Don't go in expecting Isshin or Gwyn, and do remember Bo and I are new to both this engine and genre, but hopefully the core is there: the tension of a villainess who your M side wants to lose to, but your gamer/shonen side want to beat, and the writing and balance are good enough that you end up having fun whenever and however you engage her.
And if you don't care about any of that: the usual smell fetish and humiliation is here as always, this time backed by some incredible Spine-animated portraits by Bo, with my usual fx treatment of the ero-scenes themselves.
I was also inspired by the Sentai theme (and perhaps led myself astray; I like Sentai as an ero-hook but don't actually have any real knowledge of or nostalgia about it), resulting in a slightly different fetish texture than usual. I'm not sure how to label it exactly, but I liked the ultimate tone and result. Hope you all do too.
I have a lot of sleep to catch up on, but I'll try for tomorrow (Sunday) night or Jan 2nd at the latest. And I'm pausing my billing for January in any case.
Happy New Year again and thanks as always for your support.
Please be careful of Covid as it's extremely serious right now.
Ghostface93
2023-01-25 15:03:21 +0000 UTCaifff
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2023-01-03 17:51:15 +0000 UTCAlexvideoludico
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2023-01-01 00:33:34 +0000 UTC