Over the last few weeks there have been some technology updates for the base figure details and muscle groupings that go into the characters I create. This was a test to see how well these new details are. And WOWZA! Two things I noticed right away: The quad grouping and separation is mind boggling. There are now sinewy texture by the knee joints, there is increased detail on the Glutes and also up the side of the rib cage. Increased skin/pore detail is noticeable upon close renders as well... I’m very much looking forward to working these features into new comics and animations!
But for now... ENJOY This large man!
Pete
philip buford
2021-02-03 03:53:35 +0000 UTCwelan
2021-02-02 22:15:55 +0000 UTCNolanspice
2021-02-02 18:54:54 +0000 UTCGreg Hancock
2021-02-02 17:23:13 +0000 UTCEdward Reynolds
2021-02-02 15:42:04 +0000 UTC