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ADDD123
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Update on version 0.2.5

Hello, guys, sorry for the long wait. I had to deal with a slew of personal and mental problems, which basically put my entire life on hold. But even though I was slowly working on the game, the changelog will be extensive. Here are some images showing off what's coming, and a short summer.

So first off, the new battle screen now shows the enemy's height and weight as well as your servants. Now your servant will accompany you in battle, and you can use them however you wish. Using the myriad of new spells that are available to them now through their skill trees.

Skills are unlocked with skill points, which the player can either invest into a servant's stats or the skill tree. Some skills also have level requirements depending on the skill.

Combat has also been redone using the newly added stats, which now impact enemy actions. For example, if an enemy focuses on growth, you and your servant have higher strength until she reaches a certain level of strength, or if an enemy's health is low, they are more likely to use their healing skill.  

On the content side, most of the old art has been redone and spruced up. In addition to the changes mentioned in the previous post, so long ago after passing through the first third of the map and reaching the sanctuary, you will be able to access new random encounters in the boulderfields with rare species of demi-humans only found in the valley. In total, there will be 13 fights added with this update, one of which is a special type of boss fight.

You will also now be able to talk to your servant in your room, as well as the two huntresses in the tavern. You will be able to start the Grand Hunt story after reaching level 15. By joining the Grand Hunt, you will accompany the two huntresses on a lifetime opportunity to explore a forbidden valley where not even demons were allowed to venture ever since it was added to their territory by the Demon Queens' agreement with the spiritual leader of the valley. Your job will be to hunt down the dark elves who, despite their low numbers, invaded the valley which they once long ago called home in order to accomplish some unknown goal. At the same time, you will need to deal with the locals who are none too pleased with the demonic presence you accompany.

I believe that this one-third of the story almost doubles the amount of story in the game.

Some quality of life changes as well, now clickable characters or areas will light up once you hover over them. For example, removing the buttons in the arena menu, now you just click on the opponent you wish the servant to fight.

Fixing how the game scales on your screen so you won't need to be zooming in or out.

The battle screen text container text alignment, and making it so that if the flavor text overflows, you can scroll down to see it in its entirety.

To be done:

PS

There are probably some changes I may have failed to mention, like adding banter dialog for the arena fights, victories, and losses.

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Comments

Is version 0.2.5 ready for download yet? I can't find it only 0.2.4.2

Tiomatt Necros

Any update on the game

Bmorg

Hey, man, it's been two months. Why hasn't the new version moved?

Superman

HE IS ALIVE PRAISE THE SUN!

Virgile Lefranc

any news?

Chris

any news about the game?

bastien

Any update monsieur?

Roadsidepumpkin


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