Hey guys,
It's BeerBrew! So with Rn0 v0.5.0 out of the way, I can finally take my vacation!
Ok, no vacation yet. But what's going to happen now? For the next couple of weeks, I'll be focusing more on artwork, and Summertime.
Ramen no Oujisama
I'll be focusing more on creating graphics and character artwork once again to prep up for the new character route. I'll have to use my psychic powers to predict what Sharkie has in mind.
You've seen the Ice Chef's new look in the works, and now we've got the Genius Chef's too. Now don't you think that Sango looks kinda like a gyaru?
M Version
This is something I've been meaning to look into for some time now, and I'm thinking maybe it's time to do something about this. I'm hoping this'll be good enough to make it into more platforms out there like Steam, or maybe Kongregate and such. So if this happens, all the references, dialogues, and images will be be sanitized for this specific version. Obviously, no gallery, special scenes, and omake scenarios for this one. No promises, but I think it's something I can do on the side. The canon and main version will still be what you're playing now ;)
Summertime
I plan to assemble something... nice ;) In the next week or two, and from then on, I see very frequent updates to this game (assuming we have no problems with the sexy scenes). So let's assume everything's good to go, I'll be using all assets from rough sketches to the finished scenes in assembling the game, with maybe game updates once a week - maybe twice sometimes, while we stick with RnO's usual sched. I'll leave the animation out until we wrap everything up so I don't end up confused. There's going to be a single build for this to make this easy and quick to update: the online version. If we go over NG's 100MB limit, I might need to stick it in Itch or GameJolt only.
Sh0tgun_Jacks0n
2017-10-11 05:55:18 +0000 UTC