Progress Update
Added 2025-04-09 17:58:27 +0000 UTCHello again, everybody!
This week has seen a great many bug fixes, code refactoring, and feature polishing! From dynamic liquid to the activity queue, I don't think there's any (large) piece of code that's been left untouched at this point.
I've introduced major optimizations to a bunch of stuff!! The goal is for the game to run at least 1.5x as fast as before under a decent load (multiple Giantesses, a bunch of food, etc.). Right now, I've already made major performance gains just in the editor alone, so I think I'm on the right track in that regard.
I'm also nearly finished with the last update's bug list (Woo!), which means this next update will soon be half-way finished (at the very least). The next focus, after that, will be fixing bugs stemming from new / updated features. Then we'll be good to go!
As always, thank you all for your continued support, and until next time! ♥
Comments
This is excellent news. Great job and please remember to make sure not to over exert yourself!
DiggySP
2025-04-09 19:56:47 +0000 UTCKeep it up my guy! Great detailed progress
Seth Houston
2025-04-09 18:00:53 +0000 UTC