Alright, there are things to be talked about! In the last week, the development of the game has taken an unexpected small leap in two new features, but most importantly, the planned content for Priscilla and Adriene's intro are ready.
First... The star of the update, Priscilla! She got all the events you could expect... From her intro and new dialogues, to bath and hot events at dawn...
Firstly, I think the relationship dynamic with Felisian girls is one of the best ever... They are cute, skinny and very needy... I love writing them. xD
But to inform you properly with our usual lists... (Patreon could offer us better ways of making lists... More indentation, for example... That would be kind...)
There's probably more, but my mind is a little tired today after reworking so many maps to remember everything... xP
And the features and new stuff I mentioned... First! I added storage to Skystone. Yes, you can now store any of your items, and see their description properly.

There are easier and less fancy ways to do this, but I like the big stuff... Scenery and descriptions. All this makes the game more beautiful.
A new training scene along with Agatha too, a request from BigMac66, a long-time patron who has made many corrections and is one of our contributors as well!
If you would like to make requests and suggestions too, remember to head over to our Discord server. You are very welcome!
Our server <3 - https://discord.gg/loveandcorruption
We had a huge influx of people with spelling corrections and bug reports... Before the release, I need to gather all the names and give them credit. I can't forget... xP
And something new! A total makeover of our tilemaps and icons! I had suggestions and decided to do something new... Improve our maps and bring the game locations to life beyond the written descriptions.
But here you go... A hands-on demonstration of what this looks like.



The background color of the maps mirrors the biome type. Dark green === forests, gray === cities, light green === plains, yellow === desert...
This may seem like a small job, but trust me, we have dozens of maps in the game already... And all this changing, creating new tiles and polishing the maps is petty tiring on my eyes, and it nearly delayed my post this week. xP
The elephant in the room: But finally... If all the content is complete, when will the release be done?!
Answer: I need to polish all of this... Polishing and testing, and finishing updating the maps and tiles... This could take a few days indeed. But I can say with a high level of certainty that the next post will be the release.
I was thinking of adding a new event with Lyrith where our Gargoyle demands attention, but let's see if the new tilemap will allow me that... lol
And I almost forgot about the art zone... New and colorful stuff, like Renelis's new artwork in the forest... A very sweet massage, but that you'll see in full in the update. xD

And you know, guys... I like dragons. Wyverns, drakes, and dragons... For now, I present to you Azyr, one of the new opponents of the game. You met him in the story mission, but now you can see him. They still have a lot of history in Aedryll...
For now, that's pretty much it. The week went by quickly for me... Lots of things to do, really. Time passes quickly when you have a huge list of things to implementing.
Thanks for all your support and trust guys! I always say, and every day I receive help from you in all forms. Really, the game wouldn't be what it is without you...