Hi,
these are the Release Notes for Version 2.30. Thanks to all Patrons who support the development of Space Journey X financially and to testers and players who submitted ideas and reports.
Main Features
Quest: The Bot Collective (Renegade Bot Hideouts in 4 Systems)
Quest: Khelara Racing
Vee: Progressive Uniforms
Vee Bridge Event
Away Mission System Crew / Crew Combat
Trixie Krell
Bot Trading Posts (Barter System)
The Abyssal Pit: Incremental Combat Challenge Arena
New Achievements
Turbolift Encounters
Galaxina
New Smart Space Backgrounds
Immersion improvements (nightstands, …)
Underverse Bot Frame parts
Upgradeable Premium Shells
Miscellaneous QoL
Loadout Auto-templates for Khelara
Refactoring of complete Character Attribute System
Refactoring of Mining and Loot code
Refactoring all Character Dialogue Menu Code
Refactoring of Shop Codes & Interface
Combat GUI QoL
Name change for MC (use Multipass on Computer ;) )
Botlab QoL / 100x speed up with 1000 parts
New Weapons: 2 x Underverse Launchers & Reflective Plating
New Combat Items: Armors, Weapons, Grenades, Weapon Crates
and many more
100+ Bugfixes
Downloads
Official Release V2.30_023 - Download (MEGA) Windows and Linux
Official Release V2.30_023 - Download (MEGA) Mac
Public Release V2.30 - End of November
Can import save games from all other V2x versions.
Some older versions are available on my itch.io page
Known Issues
minor graphic inconsistencies
minor favour / dialogue menu inconsistencies
Intra day skill up messages / effect might be the next day
Detailed CRQ List
CR-2606 / V2.30 / Artwork / Touch up of dairy queen achievements tris and moira
CR-2714 / V2.30 / Assets / New Underverse Assets (2 x Launcher, Plating)
CR-2676 / V2.30 / Dialogue / Moira outfit dependent scenes better integrated (in dialogue comments)
CR-2683 / V2.30 / Dialogue / Consistence across gallery entry wording (inspections)
CR-2607 / V2.30 / Gameplay / Immersive nightstands (unused uniforms)
CR-2611 / V2.30 / Gameplay / Unify / streamline dialogue menus of crew (hierarchy, inspections, …)
CR-2613 / V2.30 / Gameplay / Combat game away missions
CR-2616 / V2.30 / Gameplay / Vee progressive uniforms
CR-2619 / V2.30 / Gameplay / Combat game action expansion (heal, …)
CR-2625 / V2.30 / Gameplay / Enigmatic cube can reroll Abyssal Queen Shell
CR-2666 / V2.30 / Gameplay / Armoury sell option and crate mechanics
CR-2673 / V2.30 / Gameplay / Uniform inspections not treated as favours
CR-2675 / V2.30 / Gameplay / Extract uniform inspections from favour menus (up one level)
CR-2681 / V2.30 / Gameplay / Dark Mirage + Carapace to work with cloak adding requirements
CR-2688 / V2.30 / Gameplay / Away Team Configurator
CR-2689 / V2.30 / Gameplay / Away Team Units
CR-2690 / V2.30 / Gameplay / New combat items
CR-2691 / V2.30 / Gameplay / New combat stages Hideout - Mobs
CR-2691 / V2.30 / Gameplay / New combat stages Hideout
CR-2694 / V2.30 / Gameplay / Personal Bot changeable with Hyperwrench
CR-2696 / V2.30 / Gameplay / Mob grenade use possible
CR-2697 / V2.30 / Gameplay / System Specific Hideouts
CR-2698 / V2.30 / Gameplay / Khelara sticks to load out template (found at start of combat)
CR-2699 / V2.30 / Gameplay / Armoury gear sales option
CR-2700 / V2.30 / Gameplay / Underverse bot frame parts
CR-2701 / V2.30 / Gameplay / Shaver accessory for Khelara’s orders
CR-2702 / V2.30 / Gameplay / Weapons crates
CR-2704 / V2.30 / Gameplay / T’Rixie Krell Uniform
CR-2706 / V2.30 / Gameplay / Combat achievements crew + Artwork
CR-2707 / V2.30 / Gameplay / Achievements Vee + Artwork
CR-2708 / V2.30 / Gameplay / Achievements MC
CR-2709 / V2.30 / Gameplay / Vee Uniform and Plug Inspections
CR-2711 / V2.30 / Gameplay / Elevator Encounters (Trixie, Moira)
CR-2712 / V2.30 / Gameplay / Weapons crates
CR-2715 / V2.30 / Gameplay / Scales of Lilith sensor evasion checks in combat
CR-2716 / V2.30 / Gameplay / Underverse brute force launcher: Doomcaster (additional AOE)
CR-2716 / V2.30 / Gameplay / Underverse Launchers (mechanics and assets)
CR-2723 / V2.30 / Gameplay / The Pit
CR-2725 / V2.30 / Gameplay / Barter interface
CR-2732 / V2.30 / Gameplay / Galaxina Episode 18
CR-2733 / V2.30 / Gameplay / Respec item (temporal cube)
CR-2679 / V2.30 / GUI / Misc improvements (combat stealth, …)
CR-2721 / V2.30 / Integration / Migration code
CR-2722 / V2.30 / Integration / Gallery updates
CR-2731 / V2.30 / Integration / Achievement hooks
CR-2726 / V2.30 / QoL / Item Shop Interface: L-Shift batch sells 10x
CR-2719 / V2.30 / Quest / Bot hideout encounters
CR-2720 / V2.30 / Quest / Khelara pony racing
CR-2558 / V2.30 / SW-Design / Refactor minigame mining
CR-2668 / V2.30 / Sw-Design / Migrate all attributes to actor.attr
CR-2672 / V2.30 / Sw-Design / Moira dialogue system overhaul
CR-2684 / V2.30 / SW-Design / Botlab parts list code performance
CR-2692 / V2.30 / Sw-Design / Crew actor combat data lazy storage (combat attribute)
CR-2693 / V2.30 / Sw-Design / Rewrite attribute management, capping, max system
CR-2705 / V2.30 / Sw-Design / Shop interface refactor (modular screens)
Paco Perico
2025-11-10 02:46:03 +0000 UTCPaco Perico
2025-11-10 02:11:53 +0000 UTCy.v.
2025-11-08 16:19:57 +0000 UTCChris
2025-11-08 14:50:14 +0000 UTCy.v.
2025-10-21 17:19:47 +0000 UTCRonin tristan
2025-10-21 14:38:53 +0000 UTCy.v.
2025-10-20 16:03:54 +0000 UTCy.v.
2025-10-20 16:01:18 +0000 UTCVoodoo Monkey
2025-10-20 13:13:15 +0000 UTCTimothy Wolcott
2025-10-20 13:06:51 +0000 UTC