XaiJu
y.v.
y.v.

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Dev-Log 25th Aug - Progress V1.00

Hi,

after a detour for bug hunting in V0.9 EA2 (see separate post) I continued with the revised sandbox state machine, which switches between  interior <-> planet surfaces <-> space locations.

Switching seems to work (not full migrated everything yet). I can approach Tenaris, confirm "Land on Base" and then switch to surface mode (see screenshot) and take off into orbit again.

Made a few testing buildings and decided to use the normal in-game menu rather than popups for the building access options. Depending on the building quite different options could be available and thats just more flexible.

Tomorrow I'l do the warehouse interior and the space dock interior (just one screen each with a cargo specialized management overlay, e.g. in the dock you can "buy to warehouse" and "buy to cargo"). Not yet sure whether I integrate that into the cargo manager or duplicate the cargo manager code (probably the latter as there's too much differences to consider...).

Also, if you spend the night at the base all crew mood and stress is completely optimized. :)

y.v.


P.S.: And I'll definitely implement some simple events for the base, for example

and the like..

Dev-Log 25th Aug - Progress V1.00

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