XaiJu
y.v.
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Dev-Log June24th - V0.8 Holodeck & Status V0.7

Hi,

today V0.7 Early Access 2 was released! No complaints so far (knock on wood).

If all goes well

Today I integrated the Holodeck Code and also reworked the base Holodeck to be less empty (see screen). I also made the empty holodeck setup to "switch into" (white room with two chairs and a vintage TV... ;))

The holodeck is integrated like a completely new location with Minimap etc. This allows for future multi room scenarios. Switching logic tested and works fine. Now I will make the first holo location (a surprise...)

The Story for V0.8 is also mostly fixed. Centers around Seraphine. The Krell have discovered that a group of their ships has been destroyed by an unknown intruder and their prize Princess is gone. The hunt is up! You must cleverly conceal your passenger in order to be able to reenter Krell space again.

Release dates V0.8 will be tentatively

Beta as usual around 14th, code freeze planned for 10th.

y.v.

Dev-Log June24th - V0.8 Holodeck & Status V0.7

Comments

The Voronians will be inV0.9+, as I need to make another System for that and still stuff to do in Krell Space. For the replicator I haven't found a good use yet. Technically its easy (same as the chest in Princess) And Nimhe's toys come in with the Holodeck, once she decides she wants to do cosplay as ponygirl (maybe...)

y.v.

Fantastic news! And exciting to read the progress towards the next great installment of this game. Will this release get to the replicator and the toys and play with Nimhe since she was caught in her "predicament" engineered by Jim? Also, the Voronians were mentioned for V.08 is that still on? There is so much to look forward to, whatever comes out it will be very much appreciated. You've crafted a wonderful game, thank you!

NFinity


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