XaiJu
y.v.
y.v.

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Dev-Log 20.06. - The Holodeck Gets Activated

Hi,

while waiting for EA1 feedback and fixing the occasional issue (nothing major so far) I worked a bit on the V0.8 story.

Repair of the Holodeck is one quest and to do so we need the Isomorphic Projector (see image). Seraphine needs to hide out on the Holodeck while we are in Krell Space, so we need a suitable Holodeck program.

That gave me the opportunity to practice boolean hard surface modelling in blender making the projection unit.

y.v.

Dev-Log 20.06. - The Holodeck Gets Activated Dev-Log 20.06. - The Holodeck Gets Activated Dev-Log 20.06. - The Holodeck Gets Activated

Comments

That's the mid journey reference :)

y.v.

Image 3 has impressive material modeling.

Larry Rau


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