Hi,
I ordered some features into a rough feature plan for V0.5
The last one (daily management screen) is a pretty big one, but addresses some flow issues with V0.4. It also adds to the feeling of being captain.
With the management screen in the morning, you can issue persistent uniform orders, assign tasks (Nimhe: Auto-assemble bots, procure parts; Khelara: Upgrade Subsystems, auto-buy subunits) to make your life as captain easier...
I had that feature in another game I made, and imho it added to the daily flow / management feeling in a positive way. Especially as the crew in the evening reports on the result of their work.
I will post a concept for Khelara (guess who is the inspiration for her...) soon.
y.v.