Development Preview-Release V0.4.1CW22
Added 2022-06-03 14:51:47 +0000 UTCHi,
here is a development release, which has all the new game mechanics included, such as
- new crafting
- stack-able items & recipes
- multi-item conversion
- upgrades for basic build items (Iron -> silver etc.)
- reworked crafting UI - new quest help
- new inventory
MC is pre-loaded with some items, intro activities & quests are skipped. It should also be save game compatible (but no guarantee due to the pre-loading).
If you are interested, you can have a look at the game mechanics and let me know what to change for the release end of next week.
New art and new cutscenes have for the most part _not_ been merged yet (except wakeup scenes, increase with level of MC, max 3 with MC level 5 now).
If you want to give it a try, here you go:
https://drive.google.com/file/d/1fCe1lAwBYvxhptP4wkNW1Uge65f3OwlJ/view?usp=sharing
For this preview I compiled PC only. Let me know if you want to see mac in future as well for dev releases.
Here is some crafting information:
- The gems and items are now stackable in the top slot
- The game always intelligently matches both slot numbers
- If you have, say 5 wood in the items slot and click on a gem, the game pulls 5 gems (or adjusts to the respective minimum of both) or vice versa
- You can always clear the slots if you get confused
- If you you use building items (iron, wood or nails) and stack by 10, the item is converted to the next grade (silver, etc...). This helps to upgrade the accumulating building materials from the dungeon runs
- If you add x gems and x items which do _not_constitute a recipe, the game will batch run x times a random item conversion
Comments
The result will be the game batch converts or crafts the x amount
y.v.
2022-06-03 16:34:30 +0000 UTCThe "5x" on the right show how many of _both_the game will pull
y.v.
2022-06-03 16:33:56 +0000 UTCCrystals number and item number are always matched by the game. So you can't have 1 gem and 95 items. If you have say 5 items in there and click on a gem, it pulls 5 gems (or normalizes amount to highest number available for both)
y.v.
2022-06-03 16:33:28 +0000 UTCWill look into it, but this is how it should work:
y.v.
2022-06-03 16:31:54 +0000 UTCIf you use 1 crystal of value with say 95 pieces of wood. The 95 gets consumed but you only get the amount for 1 item.
Mic1985
2022-06-03 16:28:05 +0000 UTCConversion doesn’t work correctly for multiple items.
Mic1985
2022-06-03 16:26:31 +0000 UTCHi,
Mic1985
2022-06-03 16:25:38 +0000 UTC