After a busy week all relevant code for the V0.4 new game mechanics (dungeon levels, inventory, crafting, ... ) is finished!
I will keep next week for implementation of story and renderings.
The release date 31.05. is looking good.
If you are interested in the details (spoiler), a screenshot of the dev. log is attached.
Next week I can pre-release some art, but this week was only boring code ;)