Duchess of Avernia WIP
Added 2021-03-10 19:30:01 +0000 UTC
We are looking forward to unlocking the 275 pattern achievement. It's still in process but you can already get a glimpse of the Duchess of Avernia.
I'd actually thought the legs were too short so I guess it's about right!
Mazuri
2021-03-11 21:47:37 +0000 UTC
First of all thank you very much for the message. I appreciate very much that you spend this time to write, so on our part the most sincere thanks.
In matters of taste I can not enter, as you say one will like it and another will not. If something is clear to me is that unfortunately you never please everyone.
You have a good eye for proportions. But it is intentional. All women are made, in almost all brands. In this case it may be that the render angle has accentuated the effect.
Female miniatures present certain problems when sculpting them. Theoretically with lowering the height they should work, but if we do that, the effect in hand is that we have miniatures of different scale. If they are thinned they are too thin, and the result is not satisfactory either. So the solution is to slightly raise the waist, because it causes a stylization effect without breaking the scale effect.
About the bard and the heraldry. Here the one who perhaps has made a wrong idea of the objectives is you, but you have to think from our perspective.
We are contracting a range, and our reference is our own range. We're thinking of making a more sophisticated Dama. But it doesn't fit with the aesthetic we're developing. When we start with the capital troops we may do things in that style. Right now the priority is to build on wolves.
Wolves are rural and tough, and in that sense the urban noble didn't make sense. This mini is based in equal parts on Queen Meve from Witcher, and Catherine Sforza, the historical character.
The goal is to turn the wolves into an army.
The heraldry, you are simply telling me about gw heraldry. Again my reference is our minis, which already have a few lis. The lilies among others are the emblems of Temeria, which is a more important influence in aesthetics than gw.
In any case, like the banners, or we will give the minis without the heraldry. But all this range will be adorned with lysses and wolves as emblems.
The miniature is still missing a large part of the cloth, and that horse will have a cloth coat of arms. I suppose you think it's Bretonian, but for me carapace armor is strictly a Gw thing and we don't want to be aesthetically limited by it. The usual in history is precisely hybrid pieces.
Our humans are more modern than the Bretonnians of gw, but more ancient than the Imperials. We intend to make one of the largest range of humans on the market, so you can represent with the same range any army you want. Eventually you will have arquebusiers, pikemen or peasants, all working well within the same aesthetics.
I have left little to chance in this regard. Whether or not you are interested in the aesthetic path we have chosen is another matter. But they are defined from day one.
Our aspiration is to create a unique range. Not simple proxies. Never expect us to make literal copies. One thing is that we let ourselves be influenced, because we are fans like many of you, but we will always look for our work to have a unique taste. And yes, I know that will cost us sales, at least in the short term. But this is the bet.
Last Sword Miniatures
2021-03-11 08:43:38 +0000 UTC
Love it, great posture
David Bernadet
2021-03-10 22:32:01 +0000 UTC
I know this is just a WIP, but for now I am sorry:I don't like it.
I would to create a constructive critique to this model (while others, like the birdmen of Catrazza looks totally perfect to me).
First of all the pose, this is an overabused pose, the rampant horse and the knight with sword up seems more a statue to me. But this is just my taste. And maybe, this is just the WIP pose, so ignore me if this is the case ;)
Second thing: the proportions. I am not a sculptor, so you can say "you know nothing". I know. But it seems that the torso of the model is too fat and too shorts for the legs. Ok, she wear a big plate armour, I know, but it seems that the armour is a size bigger than the girl.
This leave me with the whole impression of a non-dynamic model. With the torso proportions a little shorter than the legs. I repeat, this is my impressions and anyone can say the opposite. I would say: she seems like a dwarf with a human girl head on the top.
I hoped to have a countess wearing some nobiliar clothes, that could be used as a proxy for a Dogs of War hero (like Lucrezia Belladonna) but this is a proper commander. Perfeclty rigth. But in this case we have the actual true error. If you want to create a nobile woman with light dress this horse is right.
But if you want a heavy armour hero, like the general of an army, with heavy breastplate, then this horse is wrong. Because there is no barding. And no plate. Basically you created an heavy knight on a light horse.
No one will ever play his army general mounted on a light horse. And then we have a second thing that puzzle me. Is she supposed to be an imperial hero? A mercenary one? Or a Bretonnian hero? In the Pool vote you said "of the Empire". And her armour speaks loudly that she is imperial.
So my question: why her light horse wear the fleur-de-Lys which is a clear and undeniable symbol of bretonnia realms? It will be hard to use her as an imperial hero with that symbol. I love Fleur-de-Lys, simply not on empire hero. A sun and moon, a wolf, a bear, a skull, a comet... these are imperial symbols.
I know this is a WIP, so I hope my critique sound constructive and with no offense purpose, but you did far better in the past, and because of this the expectations are high!
Gianluca Foroni
2021-03-10 22:14:37 +0000 UTC
Jooooder, miniaturon! Expectacular!👏👏👏👏👏
Santo Monegro Calamita Dovahkiin
2021-03-10 19:39:24 +0000 UTC
Sencillamente espectacular
Mis Figurillas
2021-03-10 19:33:35 +0000 UTC