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N_taii
N_taii

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HC3: The Peacekeepers (demo version, 20$+) is now available for release!

There it is, the final and complete demo version of HC3: the Peacekeepers, 8+ months in the works.

Pretty damn proud of how far I’ve come as a dev, and how far we’ve come together as a community. For those who’ve been following me for the past few months, you’ve witnessed the amount of work I’ve put in HC3 (and money, I’d estimate at least a good 10k$ has been invested in that game), and I hope it shows.

The game has now tens of fully customized and hand-made maps designed in an image editing software, hundreds and more original pixel art assets + hand-drawn illustrations, several minutes of background sounds (moans, BJ, etc…) for all 2 main characters and 2 side characters, each having a distinct voice actress (not obvious yet in the demo, since most scenes are with non-important characters that re-use HC2’s all sounds), and lots of other new things that I will let you discover by yourself.

The gameplay is pretty straight-forward, but in case you’re stuck, you can find a full walkthrough in the game files, as well as a save to the beginning of the new update.

It is recommended to either use that save or start a new game, otherwise the background for the main menu won’t show up with your old saves and will remain black instead (not a problem when playing though). Starting a new game might be the wiser choice if you wish to see the 3 new freeroam events I added to the childhood part, the time skip new scene, the new early tutorial or the slight visual improvements I’ve made (especially for the first map on the boat).

Now, let’s talk about the future.

While I aim for a monthly update schedule, I will set the release of Update 1 to around the 15th of November. The reason why I’m taking more than one month is partly because I’ll take a few days rest, but mainly because this first release will probably come with a few bug reports that I will need to address, and also because I need to prepare for the public release on other sites (public release that will come with a whole bunch of new bugs to fix and comments to address). The game should have no game-breaking bugs at this point though, I tested it in its entirety.

--If you are subscribed to this tier, that must mean you at least kind of like the game. If you want to see it thrive and get even better with time, please don't share this version around. Thanks!--

PS: the VA for the intro text has a few imperfections. I'll have them fixed and patch them in at a later date.

Fix1: fixed an issue where some of the BGMs would be missing from the game files, thus creating an issue whenever the game tried to load them.

Fix2: apparently, not only the BGMs but also the sound effects for the card game Triple Trident were missing. I added them those as well. Sorry, this won't happen in future updates!

Fix3: tweaked a few events during the childhood part that were constantly running in the background on the main map. Now, they only run once when needed. This should help with performance issues some have been experiencing.

Fix4: fixed yet another sound issue with the card game, this time with a missing Shock1.ogg file when asking for a rematch

Fix5: fixed a bunch non-game breaking bugs and the appearance of some sprites that, for example, were holding their swords on the wrong side when facing sideways.

HC3: The Peacekeepers (demo version, 20$+) is now available for release!

Comments

Thanks a bunch, I'm happy you enjoyed it : ) I indeed worked very hard on this, so I'm glad it shows! Yep, Triple Trident should have been entirely fixed by now (hopefully, because new missing files keep popping up in bug reports).

N_taii

Just finished the demo, I thought it was great! The quality is off the charts, you've really outdone yourself! The main story setup seems great, and I particularly liked the side storyline with the city guards. I was going to report the missing file issue with Triple Trident, but sounds like you're already aware and fixing it. Looking forward to the next release!

Birchowl

I managed to unlock it just fine today. Thanks.

Trolias

Btw, thank you for your nice message. I won't adress your predictions since that would be spoiler, but there's more to Brutus that meets the eye : )

N_taii

Unlock the extra scene in the reminiscence room, you mean? It should unlock automatically as soon as you see it (it plays during the main storyline, if you've played the demo to the end, it is impossible to miss). Did it not unlock for you?

N_taii

Nice demo. Was longer than i expected. How can i unlock the extra scene? My predictions: Guard commander will be replaced by Brutus. He will be the main corruptor for the sister. We already saw the conflict between Dukes milita and city guards. Overall throughout the game city guards will be losing position while dukes milita takes over. The nobleman guard is a mystery to me. I think hes the main corruptor for the priest and secondary corruptor for the sister.

Trolias

I'll copy-paste my other reply here too, in case people look at it looking for solutions: "Added the original files back and updated the links. It should be good to go. Sorry about that, first releases are always a bit rocky, but now that I've pinpointed the issue, upcoming Updates should be good."

N_taii

To help others having issues with files giving errors due to missing. You can resolve it by doing the method following beneath: I managed to resolve the OGG issue by making Copy of Wind1 SE and Battle1 BGM and rename them to Wind7 SE and Fes-BattleRock(Trident1) BGM. It works, but perhaps not the intended files to be used.

Jazuke Taizago

Thanks!

N_taii

Okay, this should have been fixed now, and I replaced the DL links with the new "fix1" version. Thank you for your patience, and don't hesitate to let me know if you spot any more bugs : )

N_taii

Good work, cant wait for more content

TheOneAndTheOnly Jess

Thanks for letting me know. The BGM file must not have transferred properly when I deployed the game. I'll upload a fix soon.

N_taii

I keep getting loading error, failed to load: audio/bgm/Fes-BattleRock(Trident1).ogg, i can click retry to continue but it keeps happening every few seconds or so.

Azmyu


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