I've finished work on the second climax animation and made minor adjustments to the base loop.

I went through Physics Assets of characters, made some corrections and adjustments to constraints. Succubus’ tail now properly casts shadow, breasts jiggle a bit more naturally, Evi and Succubus now have jiggle physics in the thigh/butt area.

Minor optimization to characters materials.
I did some experimenting with cum stains system. I want to move away from mesh overlays and do it via textures instead. Maybe even add build up stages (nothing crazy, something like 3 stages). No art at the moment, I was looking at technical stuff.