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Weekly Update - 294 - 10/27/25

Halloween just kinda snuck up on us, didn't it? We didn't do anything fancy this year. Didn't even get the decorations out. Just weren't feeling it. Everyone who would normally be helping us was busy, stuff kept coming up, and we're all depressed so motivation is just kinda tanked across the board. Which is a shame, because it'd be a good year to build a lil haunted house or something, given that it falls on a Friday... FRIDAY?! Wait, that means Halloween is this week! AAAAAAAAAHK.

Drawing:

Vampyre will be done this week. And also Solipsus Page 23.

I also got to draw a lot of Xane the other night, storyboarding out the next several God Slayers pages. 'Tis fun. He's just got so many wittle pawbs.

Playing:

I finally beat V Rising, the last boss anyhow. Dunno if I'll keep playing just to build up my castles. The building in that game is probably my favorite part, but it doesn't seem like there's much of a point to it now, since the whole point of the game is to gain power to beat the bosses, and I've beat them all. Meanwhile I'm back to playing Cyberpunk 2077 apparently. Just something about that game keeps me coming back to it. Maybe it's because it feels inevitable at this point, idk.

TTRPG:

Still wanna type up somewhere between 3-5 sample scenarios for one-shot or campaign inspiration. The idea is to include simple scenarios, along with suggestions for how to run each of them in this system, and for them to be basic enough for any potential GMs to use them, combine them, or build off of them to create their own sessions/campaigns. Figure I'll just run these ideas past you guys, see what you think before I start typing them up. Lemme know if I'm forgetting something important, or if there's some other scenario you want to see that you consider core to the TTRPG experience that I've left out.

  1. RESCUE: Someone is in peril, and the party is promised a reward to rescue or recover them, alive.

  2. HEIST: The party is given a job to break into a secure location or settlement and procure an item of some value.

  3. HUNTED: The party is being stalked by a vicious apex predator, who will try to split them up and pick them off one by one (like Xane, for example >.>). Sort of a solo boss encounter-type scenario.

  4. COURIER: The party has been promised payment for the delivery of something valuable to a specified location.

  5. RIVALS: The party is being hounded at every turn by a pack of rivals of similar power and quality that want whatever they have.

Weekly Update - 294 - 10/27/25 Weekly Update - 294 - 10/27/25 Weekly Update - 294 - 10/27/25 Weekly Update - 294 - 10/27/25

Comments

There's always the "Salvage Expedition" and/or "Artifact Recovery"

Jakalor Darkblood


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