I'm planning to do a growth drive with Ante eating a LOT of mice and I thought it might be fun to try to show lots of little squirming bulges, so I figured out how to do that! I'm using a particle system in fluid physics mode with metaballs. You can't add modifiers to particle systems or metaballs, but thanks to geometry nodes, I can just copy the metaball mesh to a new object and work with that. Once I have that mesh, I shrinkwrapped a sphere to it, allowing me to smooth it out and such. I'll probably use this pink sphere inside of the Ante model for the animation. Here it is filling up with 1000 particles (mice ;9).
https://www.dropbox.com/s/4dcm9fj4arpw5x8/mouseparticletest.mp4?dl=0
totuio
2023-05-26 05:20:39 +0000 UTC