Plans
Added 2021-03-27 12:16:13 +0000 UTCPlans for the future:
I'll try to add stamina. I like this idea.
Release Office Bondage as a separate game. I will be glad if you come up with the name better.
And I will continue to experiment.
I will try to add:
Monsters.
Gags about which you wrote.
Ability to stand up using the wall.
Another character.
Straitjacket (if lucky).
New levels.
And possibly new mechanics.
Comments
Thanks for the reviews and thanks for the names of the game! I liked the "Forced Overtime", and I like the word "Escape" in the title. "Bound Again" and "Alone In Bondage" - also sounds interesting.
Alex8778
2021-03-29 13:02:01 +0000 UTCI'm already so impressed with how far this has come and all of these ideas sound even better!
2021-03-27 22:51:02 +0000 UTCMore complex puzzle-like escape rooms is definitely a good idea. Have there be several stages the player needs to complete in order to finish the level, with failure or capture resulting in harder bindings and loss of progress.
Cale
2021-03-27 22:45:33 +0000 UTCThat's a good name.
Cale
2021-03-27 22:44:02 +0000 UTCCould be fun to work on items and object physics. Having the ability to pick up items and use them on objects would be cool (even better if you can physically see said item in your character’s hand) or simply interact with the environment to get to a knife/key/phone (opening cupboards, draws, ect…). Could open the way to making some fun “escape the room” type puzzle game. Imagine starting hogtied on the floor in a basement/attic/locked room/shed ect, then hopping around now able to reach higher thing, then freeing your legs to try and sneak past an intruder/monster (hopping is ok for short distance, but it was getting annoying after a while) succeed and win the level, or fail and start again chair tied/blindfolded/mummified or even suspended in the air (admittedly that one would be tricky but could be fun to experiment with). Just some ideas to think about. Personally I love escape the room type game and I can’t find many game like that (with bondage in them). Also if you’re taking suggestions for another character I vote for young intern girl :D
A Biscuit
2021-03-27 21:12:55 +0000 UTCi hope you plan to add more customization like hair clothes etc
Wolfman
2021-03-27 20:36:05 +0000 UTCThanks for sharing your plans! Instead of monsters, please make sexy female enemies instead, it will be more appealing that way :) As for a potential name for your game, here is a list I came up with : - Escape This (sounds like a challenge) - Escape Now (sounds like a challenge too) - Wriggle Out Now (acronym "WON" which is rather encouraging for the player) - Trouble Girl (if you intend to keep the main character female, that is, this name implies that maybe the heroine did something to deserve what happens to her) - Captive And Determined ("Bound And Determined" is already taken but it would have been shortened to "BAD" anyway and you want to avoid that acronym) - Captive Girl (but then the character has to be female which might be restrictive in the future if you decide to offer both genders) - Secured Somewhere (it's generic but describes the heroine's predicament rather accurately and hints at trying to get out) - Struggle Harder (pointing at how the girl tries hard to move in bondage) - Bound Again (sounds like "born again"?) - Alone In Bondage (begins like "Alone In The Dark", but the heroine is not always alone in either game) - Don't Go Anywhere (which is what the red-haired spy girl would say to our heroine, this essentially tells the player what not to do, challenging them to do it anyway) => this one is my favorite - Gagged And Bagged (if you implement a plastic bag like in Bondage Nightmare, that is... this is a pun on "tagged and bagged" which cops use to designate a body that has been sent to the morgue with the toe-tag attached, but more generally it means "taken away somewhere secure")
2021-03-27 19:04:59 +0000 UTCRecently pledged to try this out and I don't regret it. As for a name maybe 'Forced Overtime'?
p0ffertjespan
2021-03-27 18:16:23 +0000 UTCSounds exciting! I'll definitely keep an eye on the project. It's a very promising game so far.
Cale
2021-03-27 12:55:05 +0000 UTCI want you to implement a stage that uses other scenes. Especially if you don't use the castle in Scene 6, it's a waste.
Reizi=Tigerfish
2021-03-27 12:43:18 +0000 UTC