XaiJu
Insektum
Insektum

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May Update

Hey folks, just a quick update on how things are progressing this month. The main thing I've been working on is implementing Kyra's clothing into the game now that the modelling and texturing is completed. This will be her default imperial alchemist outfit:

https://pixeldrain.com/u/ULFNDPJB

I've tried to make it as modular as possible so that you can hide parts you don't like. My hope is to have at least one other outfit that can be mixed and matched with this one.

Currently I'm working on implementing the inventory system which will allow you to equip and unequip clothing via the UI which I hope to have at least partially implemented for this month's build. Other things I want to work on are making additions to the map and some more animation adjustments/improvements.

Having her outfit completed and implemented took longer than I would have liked however it was a good learning experience and I'm hopeful any further clothing changes or additions will be faster and easier going forward. If there's any changes you'd like to see let me know and I'll see what I can do.

As usual the next game build will be released at the end of this month, take care.

May Update

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