XaiJu
Insektum
Insektum

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2B and Bloatfly (Completed)

Took a little while to figure out how a "mid-air" fucking should work as there isn't exactly a whole lot of reference to draw from, but I think it turned out alright all things considered. As mentioned in previous posts, its the first time I hired a VA artist (@AkujiSaitoVA). She was really easy to work with so I imagine I'll hire her again if I think her voice matches the character.

Something else I would like some feedback on is how you guys are liking the "graphics" as it were. I've been playing around with the compositor and messing around with some effects to get a more distinctive look to my animations. The look I'm going for is to have it be similar to the characters' respective game albeit at a higher fidelity. Basically giving it a "video gamey" look on purpose. If the effects I used are a bit too much or distracting let me know.

I'll make another post over the weekend which should include another bonus render like last time plus details as to what I want to do for the next animation.

Talk to you guys then

Link: https://gofile.io/d/hocA0g

Comments

I actually forgot to increase the bitrate for the final render so it may be due to that, oops. If I have a chance I might to try to re-render it at a higher bitrate and see how much of a difference that makes. Thank you!

Insektum

iirc nier has that blur look to it so you got that down right (lol), but I think its applied a little too thick on 2B and the Bloatfly. It comes off as if the video was rendered with little bitrate. If its possible to reduce it around 2B and the bloatfly while leaving the background the same or a little less, I think it would look better. That said, I really do like that idea of adding effects to make the video come off as if its from the character's respective games - I think its a good idea. Thanks for the video!

Koko


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