Pathfinding and Enemy Changes
Added 2024-08-20 18:04:39 +0000 UTCHello dear supporters!
We hope you all are doing well!
We've been making more progress for the next release~
There are things we've wanted to improve on, one of them being the pathfinding system!
- Enemies will (hopefully) no longer get stuck on collisions and corners! They should now move around corners and follow the player around. So you better run fast if you want them to lose you~ But we all know you rather indulge to submitting >w>
- The Slime enemy also got a new moveset. He may now also transform and mimic the player. This also comes with its own grapple and change to the endings start
Here is a short gif with a preview to these changes :3
Comments
Ooh hoo hoo, I’m liking what I’m seeing so far!
Violet Viruoso
2024-08-28 17:42:57 +0000 UTC