- I haven't really been posting updates for this piece, I was focused on getting it done, and ... it is actually pretty close at this point.
- Completed highpoly work, lowpoly, mapped and baked normals. Textures left for a completed asset, which I'm going to do today. Rigging this is going to be ... "fun", but this should be out by the end of the week.
- I had some back and forth with this one, I wanted to have separate equipable pieces but I also wanted some of the specific folds and details that would happen on the pants thanks to the overlapping belts. Unfortunately these conflict since not using the belts would look odd, so I went with the latter. This is probably going to be just a single piece thanks to that.
EDIT:
- Finished textures for this piece
- Added some new images, I'm updating this post with the completed textured asset rather than making a new one so short after.
Stormpriest1066
2022-01-03 19:41:16 +0000 UTC