I had told you about that project some time ago, I began to work on it in June and keep working on it all summer long... I remade all my food & drinks!
As you know, I'm a BIG fan of Arsil's food maker and I wanted to make its use easier for all because I can't say it enough: it's a GREAT mod. Imagine, you have a beer pack and you want your Sims to be able to grab a beer bottle from it? Possible! You have a toaster and you want your Sims to get some toasts from it? Possible! Food makers can create food (morsels), drinks, but also objects (you can create toys with a 3D printer, for example) AND recipes (you can get a bowl of macaronis from a pasta package). You can even change the name of the interaction, so it's fully customisable! I've updated my tutorial about it, and if you have any questions about the food maker, just ask!
The only thing that demands you a little effort is that you're the one who will need to associate a food maker with what you want to be given. You'll need to enter the NMGP names of the objects you want to be generated by the food maker, it's where I come!
Here's a list of things I've changed:
If you have these files as .sims3packs, you'll need to re-install them completely otherwise the new descriptions won't appear.
If you have them installed with CCMagic, you'll need to clear the cache and rebuild.
EDIT: Had I forgotten to upload the ATS3_nmgp-for-arsil-foodmaker.package which is absolutely required? I'm afraid yes! Here it is!
I'm not listing everything because there's 280 objects!
Shandra Beaver
2023-02-11 22:05:48 +0000 UTCShandra Beaver
2023-02-11 07:26:43 +0000 UTCSimlicious
2022-12-09 12:38:03 +0000 UTCSimSaraLove
2022-11-22 10:02:06 +0000 UTCAround the Sims
2022-09-22 11:13:12 +0000 UTCsims-plycat
2022-09-20 17:02:10 +0000 UTCAround the Sims
2022-09-09 18:09:17 +0000 UTCJasmin
2022-09-09 15:03:32 +0000 UTC