Oh So Hero! v0.16.000
Added 2021-01-31 06:45:55 +0000 UTCHello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a new dev build of Oh So Hero ready for you! Please keep it private~
- Windows 64-bit: Setup EXE -or- ZIP File
- Windows 32-bit: Setup EXE -or- ZIP File
- macOS: ZIP File
- Linux: ZIP File
Changes made since last patron release (v0.15.100)...
New features:
- Gallery Mode! Our $5000 goal is finally ready. This will allow you to review the game's sexy animations. Here's a brief overview of how it works:
- You can access the gallery from the title screen's main menu. When you first load up the gallery, it will be empty. As you play the game, you'll see various animations. Whenever metagame data is saved (see below for details), these animations will become viewable in the gallery! The gallery currently provides simple playback and pause functionality, but we will be expanding upon the controls and features in future updates.
- NOTE 1: The gallery music is not finalized; we plan to update this in the next build.
- NOTE 2: The gallery background is not displaying on Mac; this too will be updated.
- Metagame data. Currently used only for the gallery, this is data that is shared across all gameplay saves. Metagame saving is denoted during gameplay with a purple star in the bottom-left corner of the HUD. This will occur during the following events:
- Whenever gameplay is saved normally (yellow star).
- When selecting "Return to Title" or "Quit to Desktop" while the game is paused.
- When the player is knocked out and then views the Game Over screen.
- Expanded in-game Options. The Options Screen is now split into categories. Furthermore, new Video Options now replace the pre-game splash dialogue window. The UI will need to be revised at a later time, but it's functional.
- NOTE: If you change the Select Monitor option, you must immediately quit and restart the game for it to take effect.
- Epilepsy Guard Option: Defaulted to ON. When on, this will disable certain flashing light graphical effects, such as the pre-climax flash. You can turn the guard off in the Video Options to restore the flashing effects.
- Improved beachball in Sheo Islands Beach. Play volleyball with a Daku or bounce the ball on your head. Now that's a spicy beachball!
Improvements & bug fixes:
- Updated Unity from 2019.1.1f1 to 2019.4.17f1 and upgraded Fungus (dialogue system).
- NPC / Teleporter menus should now have properly highlighted selected items (we hope).
- Lock pause menu input during the PC knocked out message or while leaving gameplay.
- And even more fixes that are too trivial to list!
Update from Red:
Hey guys! I still need a bit more time on the monkey enemy among other stuff. Wanted to get it done this month but it won't be possible considering how unfavorable this past week has been to me. My health has been giving me a bit of trouble and I've lost time trying to get to the bottom of it. I'll keep you guys posted.
Progress on the monkey has still been solid though and should be ready next month! For those who won't be able to pledge next month though no worries! We will be sending a direct message to you here on Patreon with a Dropbox link that we'll be using to upload a build next month! Please make sure you save that link!
Cheers, Ribbit~
Comments
Looping will be in the next build, v0.16.100!
Full Frontal Frog
2021-02-06 07:28:17 +0000 UTCLooping will be in the next build, v0.16.100!
Full Frontal Frog
2021-02-06 07:28:07 +0000 UTCYou'll have to wait and see~
Ket Ralus
2021-02-03 17:03:32 +0000 UTCIt's most likely the "defeated when HP hits 0" animation.
Wuffy Woofy
2021-02-02 22:16:19 +0000 UTCIn the gallery, I'm showing an extra animation for each character that I can't seem to find. Are there hidden sex scenes for each enemy, or is it a placeholder for future animations, or just a bug?
Kellvock
2021-02-02 04:19:17 +0000 UTCIt's named "???" as it is a secret, unnamed character.
Wuffy Woofy
2021-02-02 02:41:22 +0000 UTCIn the gallery the character between Brask and Jack doesn't exist? Like am I missing someone or is that a bug?
SerYreS
2021-02-02 01:09:52 +0000 UTCSo does all the new characters and enemies that you showed us with the updates will appear in the february build?
happilyevil321
2021-02-01 16:45:02 +0000 UTCYes! It should just work automatically.
Full Frontal Frog
2021-02-01 09:40:55 +0000 UTCSorry about that. Can you please send us your error logs? Navigate to the following location: ~/.config/unity3d/Full Frontal Frog/Oh So Hero! You'll find Player.log and Player-prev.log here.
Full Frontal Frog
2021-02-01 09:40:03 +0000 UTCHmm, this version never gets past the "Private Patron Build" screen for me. Linux version.
Biffy Caltrops
2021-02-01 08:52:56 +0000 UTCReally love the Gallery layout and dig the music. A toggle for an animation to loop or for it to loop by default would be cool. I know the gallery isn't finished so it's possible its already planned. Anyway, awesome work <3
ClearCubes
2021-01-31 17:48:07 +0000 UTCBeing able to loop the gallery animations would've been nice, but otherwise, it's a fantastic gallery. Didn't take long to unlock all enemies if you've already completed the game, as my save did carry over.
Foxymew
2021-01-31 12:36:42 +0000 UTCcan I somehow use my old save file?
JinDG
2021-01-31 10:08:15 +0000 UTCCaught this just as soon as it came out ^W^
Chalupa27
2021-01-31 07:07:55 +0000 UTC